
Sign up to save your podcasts
Or


In which John, Ben, and Jess discuss John’s game at RFT Con, where he ran a Trophy Dark horror game set during Balin’s doomed expedition to Moria. With flickering tea lights, creeping darkness, and a well-timed Balrog jump scare, John crafted an immersive experience that reminded him why he loves running games. Together they reflect on unique game experiences, the joy of RFTCON, and the magic of setting the stage then letting go of the outcome.
Check out John's new podcast: Zombie Strains
Contact Us!
The Splatphone!
Roll For Topic
This is a long time coming... Please excuse us while we get caught up on our mail
Check out John's new podcast: Zombie Strains
Contact Us!
The Splatphone!
Roll For Topic
In which John and Jess discuss the excitement of starting new games. Jess has closed out an epic-level campaign and is kicking off both Daggerheart and Wild Beyond the Witchlight (as a player!). They dive into Daggerheart’s Hope and Fear dice system, the book’s gorgeous design, and how it packs everything you need into a single tome. John shares his plans for a “Drums in the deep” Moria-inspired horror game at RfT Con. They discuss horror theme-supportive mechanics and together they revel in the thrill of fresh adventures and future games to come.
Dagger Heart
Dread
Ten Candles
The One Ring
Check out John's new podcast: Zombie Strains
Contact Us!
The Splatphone!
Roll For Topic
In which John, Jess, Ben, and their guest, James Pozenel, hack into Netcrawl, a cyberdungeon crawl in the style of Dungeon Crawl Classics. Here the whole party enters the digital fray, not just the netrunner or cybermancer. Using a flexible skill system that gives every character a chance to make an impact, our intrepid hosts dive into a server to encounter techno-spiders and the Core Queen dragon. Along the way they discuss the differences between Netcrawl and Dungeon Crawl Classics, and celebrate how Netcrawl re-imagines cyberspace as a shared, perilous frontier.
Horseshark Games
Order Netcrawl Now!
Check out John's new podcast: Zombie Strains
Contact Us!
The Splatphone!
Roll For Topic
In this special episode John is joined by Amber, Hailee, and Matt from the RPG collective, Cloud Curio. We discuss their new project, Book of Wyrms as well as growing up in RPGs, and learning how to get support as a GM when designing new adventures
Book of Wyrms on Kickstarter
Check out John's new podcast: Zombie Strains
Contact Us!
The Splatphone!
Roll For Topic
In which John, Ben, and Jess roll up characters for three different OSR systems: Dungeon Crawl Classics, Dolmenwood, and Shadowdark, bringing Sindar, Hrannick, and Korv to life. As they fill the sheets out, they explore how every detail sparks anticipation for play, and how what’s left off of a character sheet can reveal clever, intentional design.
Dungeon Crawl Classics
Dolmenwood
ShadowDark
Check out John's new podcast: Zombie Strains
Contact Us!
The Splatphone!
Roll For Topic
In which John, Jess, and their guest, Stephen Dewey, discuss the design his game To Serve Her Wintry Hunger. Together they dive into the magic of games built around evocative questions and emotional pacing. Stephen shares how he uses rules to do the heavy lifting and reinforce the emotional weight of the story. Along the way, they explore emotional cadence, the reliability of tightly written rules, and how mechanics can echo dread, wonder, and everything in between.
Check out John's new podcast: Zombie Strains
Contact Us!
The Splatphone!
Roll For Topic
Follow Stephen:
Calvary Games
twitch.tv
patreon.com
bluesky
In which John, Jess, and Ben explore the many flavors of chaos a player can bring. We discuss the role of emotional intelligence at the table, the energizing and disrupting impact of unruly players, and how Chaos Goblins—love them or not—might actually be the secret teachers of the TTRPG world.
Check out John's new podcast: Zombie Strains
Contact Us!
The Splatphone!
Roll For Topic
From the publisher's feed