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We did it! We (well, one of us) died a lot, but dang it if we didn't make it there in end! In this episode of the Talkthrough we fall, fall again, and then fall a third time, and at some point we just stopped falling and the credits rolled. Ganon had no chance against *checks notes* unlimited lives! Thanks for listening!
Hey all, First and foremost, apologies for the unannounced hiatus! Fear not though, as more of The Talkthrough has arrived, and still more to come. A few quick announcements: After wrapping up our first season, we'll be dropping a one-episode Talkthrough of Turnip Boy Commits Tax Evasion. We'll then transition the following week into episode one of Season 2: Halo: Combat Evolved, starting with our preview episode. Here are the expected dates: Final Episode of Season 1: 10/4/21 Turnip Boy: 10/11/21 The Talkthrough Season 2, Episode 1: 10/18/21. Back to the episode at hand, we've arrived! It's our penultimate episode of play, and our last "true" dungeon of A Link to the Past, and it was a blast! Thanks for listening!
Fly, you fools! No really, it's the only way you're getting into that darn swamp. In this week's episode, we forget that "sconce" has been removed from accepted lexicon, acquire the ultimate button presser, and squish some slimy eyeballs. In more general podcast news, next week we'll be announcing our 2nd Talkthrough game. Hopefully you'll have enough time to prepare and keep playing along with us. Thanks for listening!
On this episode of The Talkthrough, we descend into the icy depths of hell. Over and over. Backtracking puzzles, magic-metered boss barriers, and slick floors prove more than enough to push our patience to its limits. This place really is the worst. Thanks for listening!
This week's a bit odd. We wanted to try and squeeze two dungeons into one episode. It didn't happen. I stand by what I said though. !$@% the Ice Palace. Gargoyle's Domain's alright though, and yes that really is what it's called. Today we'll shed some light, temper our swords, and put the beat down on a poser princess. Thanks for listening!
Whatever you do, don't die in the woods. Die in the dungeon. You'll thank me later. Oh, and for the love of all that is holy, look at the pretty flowers if you can't get West. In this episode, we get West (eventually), check out the Village of Outcasts, dodge the hand of fate, and wonder at the names of crystal maidens. Please join us on this journey, and thanks for listening!
Water rises. Water falls. Waterfalls. I just came up with that. Not bad. Anyway, we're getting up inside that good good palace-dungeon thingy in the swamp this week. Watch out for that switch on the left. It's just bombs. Unless it's the switch on the right that's just bombs. I really can't be entirely sure as my memory is quite poor.
(Apologies for the odd echo-y sounds, had some audio bleed from one of our headsets.) [Oh and before I forget yet again, the censor sound we've been using can be found here: https://www.youtube.com/watch?v=aIpOnR7zpmg ]
We made it! The boys take on the Dark World, where things get weird. Extortionist monkeys, hammer-time, tourism boards, and more in this episode of The Talkthrough. Listen, play, join the adventure!
Welcome to The Talkthrough, where we bring a special sword to a magic fight and it turns out pretty okay, almost, because destiny! The Lost Woods are lousy with Master Swords, Hyrule Castle is lousy with baddies, and Jordan is lousy at thinking of an appropriate replacement for the word "sconce." Thanks for listening!
The only thing worse than being crushed by a boulder is not listening to our latest episode of The Talkthrough! In which we: ruminate on Hyrulian plumbing, take a dip in a dark world, and grab our last pendant from the Tower of Hera before someone realizes they've entrusted the fate of the world to a 10 year old boy. Thanks for listening!
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