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There is no war in Port Nyanzaru. The gang makes plans to prep for their journey to Omu, but those plans are rudely interrupted by a familiar foe making their way into the town.
Brian and Sean discuss creating characters, building relationships, and experiences with being a dungeon master.
After leaving the Wyrmheart mine, Osiris shares some juicy information and the gang heads back to Nyanzaru.
The gang teleports to a village of frog-folk, and are mistaken to be heralds of a goddess
The gang ventures south to the mysterious shipwreck and find themselves in unfriendly territory.
The gang brings Vorn to Camp Vengeance, but they still have one problem to solve.
The crew faces a new group of frost giants, and visit Yellyark, the home of the Batiri goblin tribe.
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