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We delve into the strategic depth of the Death Wizards miniatures game, discussing character creation, turn-based bidding for action, minion management, terrain, and a base-building campaign system focused on necromantic powers. The episode explores the game's unique blend of tactical combat and long-term strategic planning, highlighting its appeal.
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In this episode we take a look at 2D Delves. It is a tabletop skirmish game designed for solo or cooperative play in a fantasy setting.Find more about the game here: http://www.four-colorstudios.com/2d-delves.html
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