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For pt 3 Chad speaks to Jesse who is a Software Engineer based in Massachusetts. Outside of work, Jesse contributes to Web Standards work, and small web projects. For the past three game jams Jesse has worked on three separate games as well as accessibility libraries and templates to enable frameworks like PICO-8 and Love2d to be screen-reader friendly.
The past projects include Lunch Gambit (Games for Blind Gamers 3), and LadyBud Roll (Games for Blind Gamers 4). And this year for Games For Blind Gamers 5, Jesse created the wonderful game Toasty.
Check out the amazing Toasty Game on the link below
https://jrjurman.itch.io/toasty
This week is the 3rd part in the 5 part series on Games for Blind Gamers. Today Chad talks to the amazing Mystic Gamer. Mystic Gamer is a blind accessibility playtester who enjoys helping out game developers, university students and professors with testing blind accessibility features for their games. His role for games for blind gamers was as a playtester. He played through as many games as he could and gave feedback and ratings.
Mystic Gamer has been part of the panel of judges for the blind community for the game jam for two years now.
For Valencia Tales he helped provide feedback, to highlight any bugs or accessibility issues he found while playing the game that helped the developers to improve the game further.
Game Details:
With your magical Divining Rod for assistance, meet NPCs, embark on side quests, fight monsters, and see if you can save Valencia from the clutches of evil in order to save the day.
Valencia Tales is heavily inspired by The Legend of Zelda and similar action games. You are in a 3D world with a first-person perspective, experienced purely via audio. This game was developed primarily for blind gamers, with the help of blind testers and accessibility consultants.
You can find the download for Valencia tales in the link below
https://pipejakob.itch.io/valencia
Chad continues the special series looking at the Games For Blind Gamers 5. Continuing today we start interviews conducted with members of Games For Blind Gamers, highlighting all of the amazing work done by the community who spent all of February 2026 creating blind accessible games that are free to play and totally blind accessible.
Today Chad is talking to the amazing Max, the game developer for Impulse Response. Max is a self taught programmer, becoming a professional game developer 10 years ago. Currently, Max works as a web developer but still dabbles in his free time on projects like impulse response and the engine it was made in - ruby_rpg. For Impulse Response, Max did all the coding, physics, sound engine etc giving Jenna's ideas a place to come to life.
Also the wonderful Jenna "Jennissary." Jenna who did the voice acting for Impulse Response. Jenna works as a producer for live and interactive audio description at Descriptive Video Works. Jenna is the industry's leading expert on in-game audio description. Jenna has spoken at JAMTL, the Game Accessibility Conference, and has guest lectured at UCL. Jenna has produced audio description for major titles (Mortal Kombat One and Spider Man 2), events (The Game Awards and Xbox Showcases), and event trailers.
The game Impulse Response can be downloaded in the below link.
https://dedly13.itch.io/impulse-response
All games can be found for free download below
https://itch.io/jam/games-for-blind-gamers-5
Chad and Simon are back with another episode exploring different aspects of Dissability and technology.
We explore 3D printing and design for people who are blind. talking about Edis a blind designer and his website for budding engineers with sight impairment.
https://accessible3d.io/
We talk about accessibility issues with the removal of real banks and Ticket offices in train stations
Finally we talk about our thoughts around AI and the benefits and dangers to people with Disabilities.
Starting today to celebrate Global Accessibility Day Unsyted Radio starts a series of 6 episodes where Chad explores the people and games behind the Games for blind Gamers 5 hosted in February 2026.
This special series of interviews conducted with members of Games For Blind Gamers, organisers and game developers.
Over the next 5 weeks Chad will be highlighting all of the amazing work done by the community who created blind accessible games that are free to play and are totally blind accessible.
Todays episode Chad talks to Eric The primary host of the game jam. He is not the only host but he is the longest serving member. He has also been a pivitol game developer and has created and submitted a game for all five game jams.
https://itch.io/jam/games-for-blind-gamers-5
Chad and Simon take a look at the Games for blind gamers entry and 4th Place Winner :Delvers Folley. Simon Learns how to play with Chad as his guide.
to see all games of the Games for blind Gamers Jam entries.
https://itch.io/jam/games-for-blind-gamers-5/results
When looking to help people with technology can you go to far where a person looses their agency. Chad and simon explore technology services provided to people with disabilities and chronic illness and how you ballance accessibility with a persons agency.
Chad and Simon are Back to discuss all things life and disability.
Hear about Chads experience in the 5th annual Blind Gamers Jam
Big conversation the starting of a discussion into can Schools become trully inclusive. What challenges will the new UK white paper and SEND reform bring to young people. How does this relate to the US system.
Let us know your thoughts and comments of your experiences.
What would be Simon's last meal and how would this compare to Chads US appetite?
See details for Chad's teams game below.
We proudly present:
Delvers Folly: https://joozey.itch.io/delversfolly-wip
Password: manticore
Delve into a dungeon that is cursed by a strange creature. Each day, the rooms of this dungeon are never quite the same.
Open doors, draft a room, and explore the dungeon. Can you solve the mystery of the Suspicious Alcove (the only puzzle we have so far)?
Available for Mac, Windows, and Linux.
Mac has not been tested, anyone with a Mac that can try it out?
Intended to be playable with keyboard or controller, screenreader or TTS.
We would love to hear what did or did not work well for you regarding UX, controls, sounds and music, and the mechanics.
Any feedback welcome! Thank you!!
Another episode with Chad and Simon hanging out and enjoying talking about aspects they enjoy.
Simon and Chad Chat. this and the next episode are different than usual. We talk about things that interest us and have a bit of fun. who doesnt want to discuss who would win between 100 men and a gorilla :)
From the publisher's feed