The Way of the Crab

The Way of the Crab

By Ecton and ToggleBitTechnology
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The Way of the Crab episodes

  • Episode 12: Code reuse could lead to bugs
    Notes
    • 00:26: Wordle
      • Nerdle
      • 08:36: Programming language design discussions
        • Type and Effect Systems
        • Crumb
        • YAML (YAML Ain't Markup Language™)
        • #!
        • Cargo Script
        • 28:11: Optimizing our user interfaces
          • Gooey
          • Anathema
          • Kludgine
          • tracing
          • Jaeger
          • Archer: A simple clone of Jaeger in Rust
          • Arch Wiki: .NET
          • 39:15: Ecton's recent work on BonsaiDb
          • 42:50: Keeping our systems up to date
            • rustup
            • 44:40: Rust 1.72
              • unstable feature doc_auto_cfg
              • Rust 1.62: Optimized Mutexes
              • parking_lot
              • flume
              • 55:38: What else have we been up to?
                • Doom Guy
                • Masters of Doom
                • Hyperthymesia
                • We welcome your feedback and questions and have set up these ways of reaching us:

                  • Email us at [email protected]
                  • Join our Discord community.
                  • Post on our GitHub Discussions
                  • 1 hr 2 min
                  • Episode 11: Always check your inputs and outputs
                    Notes
                    • 00:18 What has Ecton been up to?
                      • Erlang
                      • Elixir
                      • BEAM
                      • Bud
                      • nom
                      • Crafting Interpreters
                      • 12:50 What has ToggleBit been up to?
                      • 17:50 Do we have practices we follow when releasing code?
                      • 21:35 A discussion of types arising from a story of an ash cloud
                        • Typestates in The Embedded Rust Book: Static
                        • Guarantees.
                        • 30:00 Did our early development experiences become our preferred experiences?
                          • REALbasic / Xojo
                          • "The Dragon Book" (Compilers: Principles, Technique, and Tools)
                          • Rhai
                          • Previewing Bud(Lang)
                          • 39:45 What is our current vision of the game user interface?
                            • Mordor: The Depths of Dejenol
                            • We welcome your feedback and questions and have set up these ways of reaching us:

                              • Email us at [email protected]
                              • Join our Discord community.
                              • Post on our GitHub Discussions
                              • 54 min
                              • Episode 10: They're making a programming language now?!
                                Notes
                                • 00:00:20 What has Ecton been up to?
                                  • Gooey
                                  • wgpu
                                  • winit
                                  • 00:01:20 What has ToggleBit been up to? (Removing Lifetimes)
                                    • Arc
                                    • Kludgine
                                    • wgpu::RenderPass
                                    • "this is a known limitation that will be removed in the future"
                                    • Trait Objects
                                    • 00:06:55 Writing public test utilities?
                                    • 00:09:14 What is our podcast recording setup?
                                      • Audacity
                                      • 00:15:00 Pressure cooker fun
                                        • Kristoff
                                        • Zig
                                        • 00:17:50 Optimizing [Anathema]
                                          • slotmap
                                          • alot
                                          • miri
                                          • Stacked Borrows
                                          • Tree Borrows
                                          • parking_lot::RwLock::upgradable_read
                                          • Rust Atomics and Locks
                                          • 00:35:00 Ask us questions! (Links at the bottom of the notes)
                                          • 00:38:30 Web frameworks in Rust
                                            • yew
                                            • axum
                                            • tide
                                            • warp
                                            • actix-web
                                            • Rocket
                                            • BonsaiDb
                                            • Rust Programming Language (The Book)
                                            • Dining Philosophers
                                            • 00:51:50 Floating point vs Integer math for 2D graphics
                                              • Epsilon
                                              • 01:05:40 How is Gooey going to handle animations?
                                                • Easings.net
                                                • 01:10:40 FlexBox vs alternative layout systems?
                                                  • Let's build a browser engine!
                                                  • Cassowary
                                                  • RectCut
                                                  • taffy
                                                  • Flutter's Rendering Pipeline
                                                  • 01:26:10 Is Gooey something we want to build?
                                                    • cosmic_text::Editor
                                                    • cosmic_text::ViEditor
                                                    • (not currently listed on docs.rs)

                                                      We welcome your feedback and questions and have set up these ways of reaching us:

                                                      • Email us at [email protected]
                                                      • Join our Discord community.
                                                      • Post on our GitHub Discussions
                                                      • 1 hr 46 min
                                                      • Episode 9: Did you start Steam?
                                                        Notes
                                                        • 00:17 What has Ecton been up to?
                                                          • Kludgine
                                                          • caffeine-ng
                                                          • bevy
                                                          • wgpu
                                                          • cosmic-text
                                                          • glyphon
                                                          • wgpu: Encapsulating Graphics Work
                                                          • 05:40 What has Togglebit been up to?
                                                            • Play position PR
                                                            • Anathema
                                                            • crossterm
                                                            • llvm-cov-pretty
                                                            • 13:50 Vacationing with or without a laptop
                                                            • 20:48 What are our favorite flavors of ice cream?
                                                            • 21:55 What are we going to start working on first?
                                                              • Multi-user Dungeon
                                                              • rayon
                                                              • Gooey
                                                              • 30:53 Game monetization
                                                                • 1,000 True Fans
                                                                • 37:33 Optimizing time-to-play
                                                                • 43:55 How do we want to start organizing our work?
                                                                • 50:45 Why is Ecton building all these things?
                                                                  • BonsaiDb
                                                                  • Microsoft Excel Add-in for EVE Online
                                                                  • We welcome your feedback and questions and have set up these ways of reaching us:

                                                                    • Email us at [email protected]
                                                                    • Join our Discord community.
                                                                    • Post on our GitHub Discussions
                                                                    • 57 min
                                                                    • Episode 8: Beware of spiders
                                                                      Notes
                                                                      • 00:55 What has Ecton been up to?
                                                                        • CityHasher
                                                                        • CRC
                                                                        • Gooey
                                                                        • wgpu
                                                                        • winit
                                                                        • Kludgine
                                                                        • glyphon
                                                                        • 06:30 What has Togglebit been up?
                                                                          • Masters of Doom
                                                                          • Anathema
                                                                          • Xilem: an architecture for UI in Rust
                                                                          • 21:06 How do we approach planning/project management?
                                                                          • 26:50 What are the "worst" projects we worked on?
                                                                            • Domain Specific Language
                                                                            • 37:15 Diving into wgpu
                                                                              • rend3
                                                                              • Fyrox
                                                                              • 53:05 How do we approach learning new concepts and codebases?
                                                                              • We welcome your feedback and questions and have set up these ways of reaching us:

                                                                                • Email us at [email protected]
                                                                                • Join our Discord community.
                                                                                • Post on our GitHub Discussions
                                                                                • 57 min
                                                                                • Episode 7: Shoehorning unsafe code
                                                                                  Notes
                                                                                  • 00:19: What has Ecton been working on?
                                                                                    • Gooey
                                                                                    • The Reddit blackout explained
                                                                                    • Lemmy
                                                                                    • Usenet
                                                                                    • ActivityPub
                                                                                    • Mastodon
                                                                                    • kbin
                                                                                    • 04:49: What has ToggleBit been working on?
                                                                                      • Anathema
                                                                                      • BonsaiDb
                                                                                      • wgpu
                                                                                      • 08:49: User experience testing / watching other people use your software
                                                                                        • ToggleBit's Twitch Stream
                                                                                        • 14:58: How do we approach benchmarking?
                                                                                          • Ecton's saga of benchmark woes
                                                                                          • BonsaiDb storage rewrite tracking issue
                                                                                          • Techempower Web Benchmarks
                                                                                          • justjson
                                                                                          • 29:39: How do we organize our Rust projects?
                                                                                            • Embedded Cargo.toml aka "Cargo Script"
                                                                                            • 39:38: Do we write a lot of unsafe code?
                                                                                              • Rustonomicon
                                                                                              • Miri
                                                                                              • 49:45: super_cool_joey from Discord asks: Are we going to open source our
                                                                                              • project?

                                                                                                We welcome your feedback and questions and have set up these ways of reaching us:

                                                                                                • Email us at [email protected]
                                                                                                • Join our Discord community.
                                                                                                • Post on our GitHub Discussions
                                                                                                • 55 min
                                                                                                • Episode 6: Making sure the happy path is happy

                                                                                                  Ecton and ToggleBit meet for the sixth episode of The Way of the Crab. In this

                                                                                                  episode, they discuss what they've been working on, their unit testing
                                                                                                  philosophies, and how they evaluate crates. And most importantly... they avoid
                                                                                                  discussing their game project for another episode!

                                                                                                  • 01:02: Updating BonsaiDb dependencies
                                                                                                    • fabruic - PR mentioned
                                                                                                    • quinn
                                                                                                    • futures::select!()/futures::select_biased!()
                                                                                                    • tokio::time::timeout()
                                                                                                    • pin_project
                                                                                                    • 08:56: Working on styling Gooey apps
                                                                                                    • 11:56: Working on Anathema's viewport
                                                                                                    • 17:56: Our philosophies on writing tests
                                                                                                      • kempt
                                                                                                      • cargo llvm-cov
                                                                                                      • 36:57: Having strong opinions
                                                                                                      • 44:05: How do we find and evaluate crates?
                                                                                                        • fnv
                                                                                                        • RandomState
                                                                                                        • We welcome your feedback and questions and have set up these ways of reaching us:

                                                                                                          • Email us at [email protected]
                                                                                                          • Join our Discord community.
                                                                                                          • Post on our GitHub Discussions
                                                                                                          • 58 min
                                                                                                          • Episode 5: Putting Lipstick on a Pig

                                                                                                            Ecton and ToggleBit meet for the fifth episode of The Way of the Crab. They

                                                                                                            discuss everything except their game project.

                                                                                                            • 00:25: What has Ecton been working on?
                                                                                                              • OnceLock/OnceCell stabilized in Rust 1.70
                                                                                                              • Gooey
                                                                                                              • kempt (Ecton's library he released,
                                                                                                              • but failed to name on the podcast)
                                                                                                              • PartialOrd missing for String
                                                                                                              • 03:54: What has ToggleBit been working on?
                                                                                                                • Clippy
                                                                                                                • ChillFish8
                                                                                                                • 23:40: ModProg asks, "how much time did you waste due to me using your
                                                                                                                • libraries?"
                                                                                                                  • leptos
                                                                                                                  • Rsn
                                                                                                                  • Ron
                                                                                                                  • 26:40: Opinions on updating minimum Rust versions on projects?
                                                                                                                  • 29:57: What do you do when you're stuck on a problem?
                                                                                                                  • 38:10: Looking into the standard library for fun
                                                                                                                  • 41:20: What are some of our personal rules for programming?
                                                                                                                  • 50:36: Our highlights from Rust
                                                                                                                  • 1.70 release notes
                                                                                                                  • 54:30: ToggleBit helps a friend try Rust
                                                                                                                    • cargo watch
                                                                                                                    • 58:03: sbutcher1969
                                                                                                                    • asks, "When you were
                                                                                                                      first learning Rust, what was the hardest part for you, what did you struggle
                                                                                                                      with the most? And why?"

                                                                                                                      We welcome your feedback and questions and have set up these ways of reaching us:

                                                                                                                      • Email us at [email protected]
                                                                                                                      • Join our Discord community.
                                                                                                                      • Post on our GitHub Discussions
                                                                                                                      • 1 hr 7 min
                                                                                                                      • Episode 4: Bunnies, Boxes, and Style

                                                                                                                        Ecton and ToggleBit meet for the fourth episode of The Way of the Crab.

                                                                                                                        In this episode they discuss:

                                                                                                                        • What they've been working on
                                                                                                                        • User interface styling
                                                                                                                        • Premature optimization
                                                                                                                        • Box vs String
                                                                                                                        • Will their game have questing in our game?
                                                                                                                        • Making a programmable game?
                                                                                                                        • Backwards compatibility
                                                                                                                        • Here are links to various topics mentioned throughout the episode. The list is

                                                                                                                          organized by when it is first mentioned.

                                                                                                                          • BonsaiDb
                                                                                                                          • Memento
                                                                                                                          • Gooey
                                                                                                                          • Binary Search
                                                                                                                          • PyO3
                                                                                                                          • Keep a Changelog
                                                                                                                          • We welcome your feedback and questions and have set up these ways of reaching us:

                                                                                                                            • Email us at [email protected]
                                                                                                                            • Join our Discord community.
                                                                                                                            • Post on our GitHub Discussions
                                                                                                                            • 1 hr 1 min
                                                                                                                            • Episode 3: The Pit of Stupid

                                                                                                                              Ecton and ToggleBit meet for the third episode of The Way of the Crab.

                                                                                                                              In this episode they discuss:

                                                                                                                              • What have they been working on?
                                                                                                                              • Premature allocation optimization
                                                                                                                              • Squashing Commits vs Keeping Commit History
                                                                                                                              • Domain Specific Languages (DSLs) vs Pure Rust
                                                                                                                              • Our game project
                                                                                                                                • Utilize generative AI?
                                                                                                                                • Character Progression
                                                                                                                                • How open will their design process be?
                                                                                                                                • "Finding the fun"
                                                                                                                                • Here are links to various topics mentioned throughout the episode. The list is

                                                                                                                                  organized by when it is first mentioned.

                                                                                                                                  • BonsaiDb
                                                                                                                                  • BonsaiDb storage rewrite
                                                                                                                                  • Rust's namespaced features, available in 1.60
                                                                                                                                  • ToggleBit's Twitch Stream
                                                                                                                                  • Why does std::env::args allocate?
                                                                                                                                  • Anathema (ToggleBit's text-user
                                                                                                                                  • interface project)
                                                                                                                                  • Domain Specific Language (DSL)
                                                                                                                                  • Gooey proof-of-concept
                                                                                                                                  • quote
                                                                                                                                  • Rust Analyzer Blog: IDEs and Macros
                                                                                                                                  • We welcome your feedback and questions and have set up these ways of reaching us:

                                                                                                                                    • Email us at [email protected]
                                                                                                                                    • Join our Discord community.
                                                                                                                                    • Post on our GitHub Discussions
                                                                                                                                    • 1 hr 1 min

                                                                                                                                    About The Way of the Crab

                                                                                                                                    From the publisher's feed

                                                                                                                                    A podcast where two Rustaceans set out to make a game. In each episode, we talk about what we've been working on using the Rust programming language as well as other topics that have been on our mind…