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Josh and Braeden chat with the co-founders of adult virtual reality company Holodexxx. Rather than 360-degree adult VR content, we discuss the process of photogrammetry and what it takes to create realistic 3D models of the actors working with them. We also discuss some ideas around the future of the adult industry and changing up the business model to have a positive impact on the industry and actors in the future.
Josh and Braeden host a think tank with Brent Sterling, a social media strategist, and Dr. Paul Brunet, a psychology professor at Ryerson University. This episode takes a look at social media as a tool to curate our personas, social development for children, what makes a post go "viral", and the future of social media as a way to engage with virtual brands and organizations.
Josh and Braeden host a roundtable discussion with Jen Duke Holmes (CEO of DEMHUB) and Mark Therien to discuss topics around Disaster and Emergency Management. We talk about different global disasters and how sharing knowledge across multiple disciplines can help us understand how to deal with global disasters better.
Imagine you could listen to music without sound being directed into your ears, but instead through the vibrations of your skull. Josh and Braeden talk with Simba Wakatama about bone conduction technology, traditional headphones, music and society, and the future of wearable tech. Simba also provides his experience as an entrepreneur and shares some ideas related to business ethics.
Josh and Braeden talk with Google machine learning engineer Nick Frosst to learn about general ideas around machine learning, artificial intelligence, and neural networks.
Josh and Braeden sat down with three virtual reality filmmakers in Toronto to discuss ideas and techniques around 360 audio / video production and storytelling in VR. This episode includes general VR industry discussions and ideas around VR storytelling.
Josh and Braeden talked to VR designer/developer duo Christian and Alex who have created virtual reality content for artists such as Coldplay and The Black Eyed Peas. We talk about the virtual reality industry and some design best practices when it comes to creating amazing VR user experiences.
Augmented reality's potential in warehouses for companies like Amazon and Wal-Mart is enormous. The COO of GetVu sheds some light on how his company is creating AR devices to make this dream a reality. Philosophies, processes, and ideas are exchanged on the idea of using augmented reality glasses in the warehouse and in life.
We sat down at Rothenberg Ventures with Sophia Dominguez (founder of SVRF), and Josh Maldonado (founder of Discovr Labs). This episode is a brief overview of the virtual reality industry, how Josh and Sophia started their companies and raised investment, and where things are headed in the VR industry. We get into philosophical debates, UX techniques, and how to start a VR company in such a new and unpredictable market.
When 3D cameras are embedded into our smartphones, we will be able to scan our world as easy as taking a picture, and transfer it into virtual reality. Discover how Anton Yakubenko and his company GeoCV are making this dream a reality.
The podcast currently has 12 episodes available.