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Summer Games Done Quick 2021's games list is discussed, along with how changes (or lack thereof) in a series over time can hurt (or improve) the core gameplay. Backlog land gets visits from a familiar witch and some lesser known Metroidvanias!
Ben and Colin ponder the prevalence of the jailbreak sequence trope in RPGs and take a look at the often looked-down-upon licensed game. Backlog features some childhood classics.
In this very special milestone episode, Ben and Colin duke it out over which GameCube games are the best! There'll be thrills! Chills! Seething rage that your favourite game and/or series gets sidelined for a JRPG!
It's also the longest episode, technically. So, there's that too!
Games as a service: good or bad? Ben and Colin discuss this business model while also looking at toxic behavior online. Backlog land features a critical success and an indie gem.
***CONTENT WARNING: Bullying***
The revival of the 90s FPS is discussed, along with a look at JRPGs that could serve as entry points to the genre. In Backlog Land, Ben and Colin add to the RPG pile.
The guys ponder what happens when all our DS consoles and N64 controllers finally break, while also thinking about games they tried real hard to like despite...not liking them that much. JRPGs once again end up on the backlog, along with some surprises!
Ben and Colin talk about failure and indie games. JRPGs take center stage in the backlog discussion.
Adaptations (all kinds) and remakes (all kinds) are discussed. Colin grapples with his Souls-Borne anxiety and Ben revisits a classic in backlog land.
Ben and Colin grapple with the evergreen question of how to find time for the games you want to play, in addition to discussing spin-off titles that transcended their parent series and became something unique. JRPGs take center stage in the backlog.
In this episode Ben and Colin discover they both wanted to talk about the same thing and proceed to do that for awhile. As usual, backlog discussion follows, this time with a theme song!
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