Gerg and Muxl: A Podcast on Video Game Theory

Time: Narratives and Mechanics


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Time is dilated to give narrative weight or summarized in a montage to give the summary of a process and In some video games time is more than just a setting for linear causality but a character in itself. This week the Gaming Mechanics are talking about the many ways that players interact with time!
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Gerg and Muxl: A Podcast on Video Game TheoryBy Mark Bishop and Greg Morsfield