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The field of video games is wonderful and complex. Games can be considered an art or a national sport. Join Mark and Greg as they get under the hood to explore the unexplored topics of games.... more
FAQs about Gerg and Muxl: A Podcast on Video Game Theory:How many episodes does Gerg and Muxl: A Podcast on Video Game Theory have?The podcast currently has 65 episodes available.
September 02, 2020Comeback MechanicsWhy add comeback mechanics and feedback loops to boost the performance of losing players? Many games seem fair and balanced without the addition of these extra mechanics so what is their purpose in game design? Gerg and Muxl discuss how these mechanics can be used to improve the gaming experience... or ruin it....more1h 25minPlay
April 04, 2019Strategy and TacticsThe genre of real time strategy games is surprisingly diverse as Muxl discovered playing Startcraft 1 for the first time. Join Gerg and Muxl as they discuss what makes a game "strategic" and how that effects gameplay....more1h 5minPlay
March 11, 2019The State of Multiplayer ShootersApex Legends, Fornite, Anthem, Destiny 2, what can looking at these games tell us about the audiences and demand for multiplayer shooters and why do some have such a hard time even getting off the grounds? Gerg and Muxl discuss....more51minPlay
February 22, 2019Learning vs. PlayingSome games require focused, dedicated practice while others you can improve at almost without noticing. What sorts of game fall into each category and how does the introduction of multiplayer elements factor in? Gerg and Muxl discuss this and more....more51minPlay
February 08, 2019Fighting Games and SpectaclesFighting games can be a tough nut to crack for those interested in watching and appreciating their complexities. Gerg and Muxl discuss some of the nuances and levels of understanding when it comes to these matches of "high speed chess."...more1hPlay
January 21, 2019Learning "They Are Billions"We spent the last several weeks playing a came called "They Are Billions" which is an interesting combination of elements from RTS and city-planning genres. We talk about how different elements of the game work together, why this game is so spoiler sensitive, and why we loved it along with some things we missed from other RTS titles....more56minPlay
December 19, 2018UI: Gauges and MetersThe UI of a game ranges from you standard screen sprites and menus into the level design itself. This week Gerg and Muxl are discussing measurements and how numerical information is conveyed to the player in the context of various game genres....more1h 8minPlay
December 13, 2018Gerg and Muxl Play: Tony Hawk Pro Skater 2Momentum and movement seems to be a recurring theme lately on this show as Tony Hawk Pro Skater 2 got chosen for our random game stream (unfortunately Envirobear 2000 didn't work out). Tune in to find out what we thought after spending a couple of hours revisiting this skating masterpiece....more25minPlay
December 03, 2018Cinematic Moments and Level of DetailAs games get more detailed we are seeing so many more detailed environments and specific actions that players can take. How should designers tackle the increasing complexity of the game world and wield the incredible graphical power of modern titles? Join Gerg and Muxl as they discuss!...more56minPlay
November 26, 2018Gerg and Muxl Play: Super Mario Galaxy 2We're jumping into the world-renown platformer Super Mario Galaxy 2 in our journey through highly (and very lowly) rated games. After 2 hours with the game this was our take on this highly praised game. Check out the playthrough at https://youtu.be/nwa-L_SBhN4...more24minPlay
FAQs about Gerg and Muxl: A Podcast on Video Game Theory:How many episodes does Gerg and Muxl: A Podcast on Video Game Theory have?The podcast currently has 65 episodes available.