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References:
Chapters:
Support: https://github.com/tsoding/donate
Source Code: https://gist.github.com/rexim/6f2349b548fdead7ed790d1a40915ae1
Chapters:
Support: https://github.com/tsoding/donate
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ZeroRanger is a shmup developed by two members of the shmup community and has been in development for like 10 years. It has been polished quite a lot as a result and it's one of the best executed love letters to shmups I've ever seen. The stage design is really tight, very varied and there is a ton of stuff to do in them. It's also pretty unique in how it handles story and narrative in a shmup. It's also like one of the only shmups where you don't want to get spoiled on the story. The mode I'm playing here is more stream-lined for doing score runs, so most of the story is skipped in this.
The game has a wide array of different weapons and powers. You get new ones after every stage and you can choose between two that are vastly different from each other. These weapons are also completely different if you're playing as the other ship. Despite that, all the weapons in the game are pretty well balanced, though I feel like Type B's lock-on is way superior to C's lock-on or the charge shot in general.
The game does not have bombs, but you do get a lot of lives. You get lives through score and you can hold a total of eight at a time. There are also secret extends and a bunch of fixed extend drops.
The game does have rank. Rank seems to mostly influence how much the popcorn enemies shoot at you. A thing to keep in mind is that stage select always starts you at zero rank and you can't set the rank, which makes practicing the game kinda annoying.
Scoring in this game is mostly chaining, overkills, and secrets.
The game has like a million references to all kinds of different shmups. Can you spot them all?
Probably the only things I don't like about this game are the extremely poor practice options and how close the popcorn can randomly pointblank you. The practice thing is especially bad in 1-4, the part you actually want to practice is 5 minutes into the stage. Regarding the latter, when popcorn fire at you is basically random and the sealing distance is very, very short, so it's really easy to get randomly pointblanked and it's quite frustrating.
This was like the most requested game ever, wow.
Buy the game on Steam here:
https://twitter.com/JaimersSTG
どうでもいいから
「あいつら全員同窓会」DL/STREAMING:https://lnk.to/ZTMY_IJ
『あいつら全員同窓会』
MV – えいりな刃物
あいつら全員同窓会[オフボーカル]
Inside Joke [Instrumental]
【商品情報】
◉初回限定DELUXE BD盤[2CD+BD(STREAMING/DL)]
●CD収録内容(全形態共通)
●DELUXE盤 DISC2
●Blu-ray
●DVD
「ROAD GAME『テクノプア』~叢雲のつるぎ~」
【ずっと真夜中でいいのに。 'ZUTOMAYO' 'ZTMY'】
Stream Everywhere you Listen to Music (Soundcloud/Spotify/Apple Music & etc.): https://too.fm/ylredyl
Inspired by: https://www.youtube.com/watch?v=713H36m3xoc&ab_channel=Deniel
Name: Butter
MP3: 35$
THIS BEAT HAS BEEN SOLD EXCLUSIVELY AND IS MO LONGER FOR SALE
tags: (ignore)
#bombrushcyberfunk #sonicrush #hidekinaganuma #dnb #jetsetradio
This might be sigma
Music stolen from here: https://youtu.be/Hr5xdIWHljA?si=Dftnouq03FEDPm2D
#zzz #miyabi #pleasehelpme
9月中に上げたかったけど ま、いっか
DL
SNS
off vocal
Advanced Napkin Math: Estimating System Performance from First Principles
Simon Eskildsen, Shopify
Ever stood in front of the whiteboard with a group of your co-workers designing a system, but found yourself in that awkward position where none of you were able to answer whether something would be fast enough? In this talk, you'll learn how to combine base rates to answer challenging questions in a jiffy on pull requests, technical reviews, or in meetings, for example: Can we in the 5-second critical window on a regional failover, do a snapshot-and-restore of Memcached to the other region? How much overhead should we expect a proxy to incur? How far is this system from the optimum performance? With the methodology from this talk, you'll learn to quickly estimate expected system performance instead of building them first!
View the full SREcon19 Europe/Middle East/Africa Program at https://www.usenix.org/conference/srecon19emea/program
Sign up to find out more about SREcon at https://srecon.usenix.org
Hey there!
*Artwork by TheRealGeoffrey: https://youtube.com/@ArdaChip
*Remix produced by me in Furnace Tracker
DiverseSystem A Day - Day 385 (2021/4/29)
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