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Our héros have survived an assassination attempt in the floating fortress of the Council of Arkoshia prepare to travel to the artisan city of Longbridge. The city rests at the base of Firestorm peak and is preparing for the arrival of the Dragon's Tear comet. A celebration that brings visitor from across the realm.
Our heroes have heard the Council Arkhosia plea and now talk amongst themselves to find a way ahead. Unbeknownst, those seeking to resurrect the Vonindod have hear the Council's plea as well.
Campaign 2: To Prevent a War
This campaign the players characters begin at level 17. It is not often players get to enjoy playing the top tier. High level characters provide lots of opportunity for chaos and shenanigans. So this should be fun. Be warned all the players created their PCs from scratch, so expect lots of chaos.
Our story begins with the PCs in the city of WaterDeep. Each have been contacted by a member of the Council of Arkhosia to attend a council meeting in the Arkhosian Tower. Per their invitations, they have all found their way to Trollskull manor for food, drink, and merriment. What better place for a group of powerful strangers to start their latest adventure other than drinking in a tavern.
Player Characters:
Akuz - elven life domain cleric
Friar Peetor - a tortle multi-class monk (Way of Mercy)/cleric (life domain)
Georgi (Geo) Sarel - a human multi-class Wizard (chronurgy)/ artificer
Reynauld - a human multi-class fighter (champion) / paladin (Oath of Vengeance)
Rowan- a human monk (Way of the Open Hand)
Selyse Duskwhisper - a half-elf bard (College of Whispers) / Ranger (Fey Wanderer)
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