Tomorrow's Legends

Tomorrow's Legends

By Martin Donison, Jess Combs, Geoff GentryTV & FilmTV ReviewsAfter Shows
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Tomorrow's Legends episodes

  • TL065 - Legends S4E03 - Dancing Queen

    The Legends track down a magical being in Punk Rock London 1977 which turns out to be a shapeshifter. Ray infiltrates a band that causes London to fall into anarchy to find the person behind the kidnapping of the Queen of England.

    Synopsis

    Back at Time Bureau headquarters, a magical blip in the timeline is detected and Nate explains that a punk rock band called The Smell has kidnapped the Queen and her crown jewels. After the Queen is committed to an insane asylum, Britain falls into anarchy, altering the course of history. Sara tries to bring Nate along, however, he declines and tells her he is staying on with the Time Bureau.

    Meanwhile, the Sara and Gideon bring the rest of the team up to speed and they head to London 1977 looking for a way to infiltrate the band. When Constantine and Rory have it out at the venue, it causes a massive fight and the band flees. They all pile into Ray's van and he unwittingly drives them to their hideout. When Ray informs the team he knows where the hideout is, Sara instructs him to stay and Constantine offers bizarre advice for catching a leprechaun. It quickly becomes apparent a leprechaun is not the culprit and the band put Ray's trust to the test in one of their pranks.

    With an assist from Sara and specific instructions from Mick, Ray kidnaps one of the Queen's corgis and makes a break for the getaway van. The unharmed dog, now with a mohawk, is dropped at an animal shelter and the band celebrates a successful prank. They commemorate the occasion by giving Ray a tattoo to make things official.

    Meanwhile, Constantine storms off after another fight with Mick and Zari tracks him to a pub in Liverpool. Despite her jokes, Constantine is not their for the usual reasons, but rather to meet his mum. We later find out that Constantine also attempts to prevent himself from being born, however, the "ball kick" paradox prevents that from happening. He gets in a fist fight with his dad and gets kicked out of the pub.

    Ray forms a bond with Charlie and learns her true nature: she's a shapeshifter. Instead of kidnapping the Queen she simply becomes the Queen. He also tells her about how his disco "band" has changed, what with Sara's serious relationship, and Nate and Amaya leaving the Waverider. Ray tells the team what he has discovered and explains that he thinks he can have her back-off. Constantine immediately tells him he cannot trust the shapeshifter and the team forms an alternate plan when they all come to the consensus that Ray is in over his head.

    In the final confrontation, the shape shifter turns into each member of the team in turn, telling them exactly what they need to hear to keep her from going straight to hell, literally. In the end, Zari cannot send her through the portal so Constantine removes her shapeshifting powers and they imprison her on the Waverider.

    During the Legends adventures, Nate and Gary have their own adventure to a prehistoric period. Unfortunately, Gary brings back Seymour as a present for Nate and chaos ensues. They up killing a magical plant with office supplies, much to Ava's dismay.

    Extras

    EW recap of Dancing Queen

    Contact Information

    If you want to join in the discussion, you can submit feedback via email to [email protected]. Please submit all feedback by 7:00 pm eastern on Wednesdays following the show. You can also join the Facebook group at facebook.com/groups/tomorrowslegends. And you can follow us on twitter @tomorowslegends.

    1 hr 21 min
  • TL064 - Legends S4E02 - Witch Hunt

    The Legends contend with an evil fairy godmother hiding in Salem 1692. The Puritans, who are not known for their accepting nature, are to execute Jane Hawthorn when magic intervenes.

    Synopsis

    Using the knuckle bones of a saint, the Legends can now use their time seismograph to find magical fugitives. They find their latest quarry in Salem 1692, and as luck would have it, Constantine has decided to join Team Legends (sans costumes).

    While the team investigates magic at the heart of a witch hunt, Nate has dinner with his father in 2018. After a heated argument, he tells off his father and storms out of the restaurant. Meanwhile, the Legends discover Jane's daughter Prudence is behind the magic at work in Salem.

    Constantine returns to Salem with the team to reveal the evil demon possessing the daughter. As it turns out, the daughter has bonded with a fairy godmother straight out of Cinderella. After a near brush with death, the Legends offer to save Prudence's mother and stow the girl on the Waverider to prevent further meddling. Back at the Time Bureau, Ava discovers a broke Nate sleeping there while working in a late night budget presentation.

    Back on the Waverider, Sara breaks the news to Zari that according to the historical record, they cannot save Jane Hawthorn. Zari goes rogue and tries to save Jane, but Jane does not want to be saved. Zari follows Jane to her trial and attempts to use her magic to save her. When Zari realizes she has become the monster, she relents and is captured.

    Sara comes to rescue Zari and fails. Fortunately, Prudence has escaped the Waverider with the help of the fairy godmother and prevents Zari and her mother from being burned at the stake. Having learned her lesson, Zari talks Prudence down from the ledge and she releases the fairy godmother. Back on the Waverider, Sara and Zari have a heart-to-heart, and Constantine tries to convince the fairy godmother to stay with him. She seems more afraid of whatever is hunting him than of hell, so he sends her there straight away.

    Meanwhile at the Time Bureau, Nate realizes Ava has a budget meeting with his father and backs out. The meeting goes poorly, with Gary recounting "last season on Legends" and explaining they are hunting down magical fugitives. But Nate's dad isn't buying and threatens to shut down the entire department. Ava schmoozes Nate and convinces him to speak with his father. Nate brings back Ray, who has been enchanted and turned into a pig, back to the Time Bureau as proof of magic. When Ray returns to his human form, in front of Hank's eyes, he offers Ava anything to keep that from happening again. After debriefing his father on the Legends, Nate decides to remain in 2018 and attempt to reconnect with his father.

    Contact Information

    If you want to join in the discussion, you can submit feedback via email to [email protected]. Please submit all feedback by 7:00 pm eastern on Wednesdays following the show. You can also join the Facebook group at facebook.com/groups/tomorrowslegends. And you can follow us on twitter @tomorowslegends.

    1 hr 8 min
  • TL063 - Legends S4E01 - The Virgin Gary

    In typical Legends fashion, the season premiere introduced a magical season with a blood thirsty unicorn massacring hippies at Woodstock. John Constantine joins the Legends to send the bloody beast straight to hell with the help of the Virgin Gary.

    Synopsis

    The season starts five months after the Legends defeated Mallus and it appears to be business as usual as the Legends continue to track down anachronisms and repair history. The Time Bureau even throws a surprise party to celebrate!

    Ava and Sara sneak off to celebrate while Nate and Mick head off to "rob" Nate's parents. Meanwhile, Zari confronts Ray about letting Nora escape from the Time Bureau.

    After Constantine drops in on Sara and Ava, Sara has Gary review the timeline for anomalies. She learns the most likely spot a monster is hiding is Woodstock. Ray comes to the same conclusion after asking Gideon to review the timeline. Zari confronts him and when he admits he helped Nora, offers to go with him to look for her. Meanwhile, Nate discovers the anomaly while arguing with his father.

    After the Legends all meet at Woodstock, they quickly discover Nora Darhk is not the cause of the hippie massacre. Instead, a beautiful, majestic unicorn is running people through and eating their hearts. Mick tries to burn the unicorn, but the damn horse is fireproof and it sprays all the Legends (except Sara) with its special sparkle sauce.

    Sara leaves the Legends to their own devices while she returns to 2018 to track down John Constantine. She explains the situation and Constantine informs her that her team is about to take a nasty hallucinogenic trip. One by one, we witness each Legends hallucination, and by the time John and Sara arrive, the other four are high as kites in the forest.

    Back on the Waverider, John does some research and determines the proper spell and ingredients to defeat the unicorn. The now sober Legends help track down all the ingredients at Woodstock, save one: a virgin. Fortunately, Constantine knows just where they can find one of those.

    Interim Legend Gary joins the team as bait to help lure the unicorn out in the open. The rest of team looks on as the bloodthirsty beast all but kills Gary as Constantine begins the spell. After a good bit of work, Constantine prevails in sending the unicorn to hell while the other Legends hang onto Gary to prevent (most) of him from following the unicorn straight to hell.

    In the closing scenes, Sara comes clean to Ava (who still wants her to move in), Nate has a beer with his dad, and Zari takes Ray to see her mother in a park. Sara visits to Constantine, presumably to offer him a spot on their team, and wracked with an unknown guilt, Constantine drives her away the best way he knows how. He proceeds to drink himself stupid as an unknown demon attacks him and writes an eerie warning on his mirror.

    Extras

    High Fives All Around - Legends meet in Woodstock video montage

    Contact Information

    If you want to join in the discussion, you can submit feedback via email to [email protected]. Please submit all feedback by 7:00 pm eastern on Wednesdays following the show. You can also join the Facebook group at facebook.com/groups/tomorrowslegends. And you can follow us on twitter @tomorowslegends.

    59 min
  • TL062 - Legends Season 4 Preseason Kickoff

    Welcome back, Legendaires! It is time to take a look at all the news leading up to Season 4 and, of course, our theories and hopes for Season 4! So hop back on-board the Waverider as we get ready to time jump into Season 4.

    Legends of Tomorrow returns to the CW, Monday October 22, 2018 at 9:00/8:00c.

    Extras

    SyFy - Everything We Know about Legends of Tomorrow Season 4

    Legends of Tomorrow - Extended Trailer

    https://xwingfiles.com/2018/09/15/automatic-for-the-people-ep-122-c0n-woman/

    https://xwingfiles.com/2018/09/29/automatic-for-the-people-ep-123-he-shall-be-legi0n/

    Contact Information

    If you want to join in the discussion, you can submit feedback via email to [email protected]. Please submit all feedback by midnight eastern on Wednesdays following the show. You can also join the Facebook group at facebook.com/groups/tomorrowslegends. And you can follow us on twitter @tomorowslegends.

    1 hr 19 min
  • TL061 - Dragon Con Legends of Tomorrow Fan Panel

    Harley attended Dragon Con over Labor Day 2018 weekend and participated as a panelist on the Legends of Tomorrow fan panel. We had a great discussion, starting with a Beebo poll, and got so lost in the discussion we had to stop mid-conversation. Overall, it was a great time and we are thankful to the American Sci-Fi and Fantasy Media track at Dragon Con for letting Harley represent Tomorrow's Legends.

    Contact Information

    If you want to join in the discussion, you can submit feedback via email to [email protected]. Please submit all feedback by midnight eastern on Wednesdays following the show. You can also join the Facebook group at facebook.com/groups/tomorrowslegends. And you can follow us on twitter @tomorowslegends.

    1 hr 7 min
  • TL060 - SiberCast Promo

    Hey Legendaires!

    Flash here wanting to tell you that my new show SiberCast is released! I hope some of you loyal listeners will join me over there to discuss the thing we are passionate about!

    Thanks so much!

    1 min
  • TL059 - Legends S3E18 - The Good, the Bad and the Cuddly

    Goodbye, Rip. I'll miss you.

    Synopsis

    We pick up right where we left the Legends last: Zambesi 1992. Mallus has just emerged in his true form and the Legends attempt to use the totems, individually, against him. Sara asks Rip for help and he uses a desperate gambit to save the team. He takes the time drive from the Waverider and shares an emotional goodbye with Gideon. While the Legends return to the Waverider, Rip confronts Mallus with the time drive and waits for it to destabilize, consuming them both.

    Sara decides to return to Salvation 1874, a blind spot in the timeline, to hide from Mallus and form a plan. When they arrive, she leaves Ray on the Waverider with Damien Darhk, but not for long. Ray comes up with a wild plan to save Nora and after punching out Nate, he returns to the time they just left with Damien.

    Nate returns to the library to tell Amaya about Ray and finds her about to take a trip to speak with her ancestors about defeating Mallus. Nate, feeling guilty, takes a large gulp of the psychedelic tea and joins her. They discover the totem bearers have to join their totems together to create a being of light to defeat the darkness of Mallus.

    Just when the whiskey is beginning to give Sara a few ideas, an army of Romans, pirates and vikings waltz into the town of Salvation. So much for hiding. Mallus has sent Caesar, Blackbeard and Freydis to retrieve the totems from the Legends. The team regroups on the Waverider and Amaya shares what she has discovered from her ancestors: they have to create Voltron (essentially).

    Reluctantly, Sara agrees to give it a try and the team heads outside to create Voltron. Unfortunately, with their minds linked the team cannot concentrate and create a monster instead of a savior. Mick smartly puts it out of its misery and Sara concludes they are not worthy to wield the totems. Ava picks the perfect time to arrive with reinforcements: Helen of Amazon, Jax and Kuasa.

    And my how things have changed! Kuasa is a good person and shares the Spirit totem with Mari. Saving Zambesi has completely changed her path. Helen has been training on Themyscira and has some impressive fighting skills. Jax has been apart from the team for five years and now has a wife and child. Ava, in a lovely speech, explains to Sara that the Legends must wield the totems, they are simply there to back them up.

    Ray picks the not so perfect time to walk into the saloon with Nora. When they returned to Zambesi, Damien shot Nora with the nanite gun and Mallus took his body instead of Nora's. While Ray rushes Nora back to the Waverider to save her life, Mallus emerges from Damien's body and history continues as we saw it unfold in the previous episode. Nora, now de-Mallused, has come to help the Legends defeat Mallus.

    Sara gears up for battle with another great speech and pretends to surrender the totems to buy some time. The Legends get in position and begin an epic battle against pirates, Romans and vikings.They emerge victorious, momentarily, until all the "dead" start stirring. Mallus can reanimate the dead. Who knew.

    Our reinforcements buy team Legends some time as they regroup and attempt to create a pure being of light. They succeed. A giant Beebo doll emerges and lumbers toward Mallus. Dumbfounded, the non-totem bearers follow Beebo to witness the final battle. Beebo explodes, victorious, in a heart-shaped puff of blue smoke. (So that happened.)

    The finale episode proceeds to tie all the storylines up in a neat little bow. Kuasa takes the totems, Ava and Sara promise to see each other soon, Jax says goodbye, Jonah gives his hat to Zari, Ray gives Nora a time stone and Amaya says goodbye. She has finally accepted she must leave Nate and the Legends and return to 1942.

    In the final scene, the Legends finally make it to Aruba. Unfortunately, their relaxation is interrupted by Gary and Constantine with a clue as to what next season might be about: demons.

    Extras

    EW Recap of The Good, the Bad and the Cuddly

    Contact Information

    If you want to join in the discussion, you can submit feedback via email to [email protected]. Please submit all feedback by midnight eastern on Wednesdays following the show. You can also join the Facebook group at facebook.com/groups/tomorrowslegends. And you can follow us on twitter @tomorowslegends.

    2 hr 22 min
  • TL058 - Legends S3E17 - Guest Starring John Noble

    Well, that's it folks, Mallus is out of the time cage. Beebo help us all.

    Synopsis

    The team's on double duty this week with Amaya attempting to rewrite history while Grodd attacks Barack Obama. The Legends make quick work of Grodd when Ray shrinks him down and puts him in a jar. Grodd's failure keeps Mallus at bay, to Nora's disappointment, but Damien realizes that once Mallus is freed, Nora will be gone. Worried, he reaches out to the Legends for help.

    If only Wally and Nate's task of convincing Amaya not to change history was as easy. She insists she will save her village and does not want Nate or Wally to interfere. Nate witnesses older Amaya start a totem ceremony to pass the Anansi totem to her daughter, Esi. Unfortunately, Esi is not up to the task and sends Kuasa with Baby Mari to explain to Amaya that she will not be coming. Delighted, 1942 Amaya now knows this is how she can save her people. But at what cost?

    Back on the Waverider, Damien Darhk offers the water totem as a peace offering and tries to convince the Legends they need to work together to keep Mallus imprisoned and save his daughter. Sara seeks counsel from both Ava and Barry, and in the end, decides to accept Damien's help. But how?

    Well, as it so happens, Mick has discovered the Lord of the Rings films and Denethor sounds remarkably like Mallus. (Gee, I wonder why?) Ray heads off to New Zealand 1999 to convince John Noble to read some revised lines for the film. (This is crap, isn't it?) Ray records the performance and tags along with Damien to convince Nora that Mallus is speaking to her. Playing along, Damien goes along with her suggestion to travel to the Waverider where she is trapped with Constantine's spell. Angered, Mallus pushes Nora further into the spirit world and takes over her body.

    Meanwhile in Zambesi, Amaya convinces her daughter to stand-up and accept her birthright. Her people need her to protect them. At the same time, Nate attempts to take the older Amaya's totem, preventing her from passing it to Esi, and fails. Epically. After stumbling around, he tries to take the totem and it activates, waking Amaya who's still got it. Before she kills him, he tries to make her remember him and realizes she must have wiped her memory when she left the Legends.

    When Nate eventually sides with Amaya, Wally returns to the Waverider and explains to the team what is happening. Oddly enough, Sara concludes they should let Mallus out because it may be the only way to kill him once and for all. After all, they do have all six totems and Damien offers to wield Death so Sara doesn't have to.

    Everyone heads to Zambesi and waits for Esi to defeat the warlords. Only there is one not so teeny tiny (anymore) problem: Damien has brought Grodd along to prevent the Legends from rewriting history and letting Mallus out of the time cage. Can't they understand? He just wants the village to die so he can save his daughter.

    Nate uses the Earth totem and stops Grodd from destroying the village. Damien has released Nora from the spell circle and seconds later the time cage shatters, along with Nora's body. Mallus emerges in his true form and disappears, leaving the Legends and Damien in dismay.

    Extras

    EW Recap of Guest Starring John Noble

    Contact Information

    If you want to join in the discussion, you can submit feedback via email to [email protected]. Please submit all feedback by midnight eastern on Wednesdays following the show. You can also join the Facebook group at facebook.com/groups/tomorrowslegends. And you can follow us on twitter @tomorowslegends.

    1 hr 44 min
  • TL057 - Legends S3E16 - I, Ava

    Gideon! Plot a course to Vancouver 2213. I have a sneaking suspicion things may not be as they seem… Wait, what do you mean Amaya went to the M'Changa Province 1992? Doesn't she know that's exactly what Mallus wants???

    Synopsis

    After her battle with the Death totem and recent break-up with Ava, Sara is ready to take a break. Fortunately, Gary turns up before she can leave and announces that Ava has not been to work in a few days, which is basically unheard of. So, naturally, Sara and Ray team-up with Gary to find her. In her absence, she leaves Amaya in charge of the Waverider.

    Nate and Wally discover that Mari, who has lost her powers now that Amaya has lost her totem, has been injured in a fire. Amaya immediately expresses an interest in checking on her granddaughter, but Nate convinces her that he and Wally can handle it. Unfortunately, when they arrive in Detroit 2018, Kuasa is not far behind them. They confront her and she reveals she is there to protect Mari, not hurt her. Kuasa reveals that she would much rather her sister have the totem than Nora Darhk. They come-up with a plan to help both of them: Kuasa will use Nate as bait to trick the Darhks into returning Amaya's totem.

    The plan works! Sort of… Kuasa gets the totem and returns it to Amaya, but she leaves Nate to face the Darhks alone. Nate lucks out though. Damien seems to have lost his mojo now that Nora's face has Mallus written all over it. They bond and pretend Nate is being tortured until Nora shows up out of nowhere and catches them in the act. She flings Damien aside knocking him unconscious and Wally speeds into the Vixen cave with Amaya.

    Mallus is too strong and quickly overpowers the both of them. He steals Wally's speed, using it against him, and prevents Amaya from properly channeling Spirit. Kuasa enters Vixen's hideout to protect her grandmother. She redeems herself, explaining to Nora that family is more important than power, and Nora rips the water totem from her chest, killing her.

    Meanwhile, Gary, Sara and Ray are snooping through Ava's office to find out where she might be. They find a card from her parents in Fresno and decide to investigate. Are Ava's parents to good to be true? Sara immediately picks-up on the Stepford vibe and knows they are too good to be true. She presses with questions she already knows the answers to, forcing them to reveal the truth: they are hired actors.

    Stymied, they return to the Time Bureau and run into… Ava! Who claims she has been with her parents, which they know is a complete lie, since they were just there. Sara swipes Ava's time courier to figure out just where she has been. Everything is by the book, but they notice her first mission, Vancouver 2213, is off limits and no one can travel there except for the Mothership. So naturally, they commandeer the Mothership to investigate.

    None of them expect what they find though as they are confronted with hundreds of AVAs, clones, who have been created from the best genes in all of humanity. Their suspicions were correct: their Ava is an anachronism and time displaced 200 years in the past with no memory of 2213. Ava follows the Mothership and immediately faints when she is confronted with herself. When Ava comes to, she has forgotten what she saw, but not for long. She reveals she was with her ex, and just when she thinks everyone hates her, she learns they are really being confronted with an army of AVAs.

    Sara convinces Ava to pretend to be one of the clones so they can all escape with their lives. Unfortunately, an AVA they tied up has resurfaced and explains to the others our Ava needs to be reprocessed. In typical Legends fashion, a fight ensues and the Legends plus Ava (Gary didn't really do much) take out the clones. They all return to the Waverider for a much needed drink.

    Meanwhile, Zari has been attempting to train Mick how to use his totem. She ends up spinning him through the air after he calls her a bee-otch (a girl can only take so much on an empty stomach, negative thoughts or not) and only stops after Kuasa dies. Her totem signals the others, who feel her death through their totems. Mick wakes-up and shares dinner with Zari after sunset.

    In the closing scene, Amaya, shaken by her granddaughter's death, makes the decision to go to 1992 and save her dwindling family.

    Extras

    EW Recap of I, Ava

    The Stepford Wives synopsis on Wikipedia (Spoilers)

    Issac Asimov's I, Robot (The book not the movie.)

    Contact Information

    If you want to join in the discussion, you can submit feedback via email to [email protected]. Please submit all feedback by midnight eastern on Wednesdays following the show. You can also join the Facebook group at facebook.com/groups/tomorrowslegends. And you can follow us on twitter @tomorowslegends.

    1 hr 33 min
  • TL056 - Legends S3E15 - Necromancing the Stone

    Sara wields the Death Totem and becomes the Death Witch after Mallus possesses her. She singles out the Legends and takes them down one-by-one only to be stopped by an unlikely hero: Heat Wave.

    Synopsis

    Sara wakes from a nightmare in which she is haunted by a little girl. Ava calms her down and they have the GF talk, where Sara awkwardly explains away her latest fling, John Constantine. Gideon interrupts at the worst time and announces the anachronisms are getting worse. Back to work. Sara sends the Legends out in pairs to tackle to the anachronisms and suddenly gets a terrible headache.

    With all of the Legends occupied, Sara makes some coffee and tries to shake her headache, when she decides to follow the source of the sound. As it turns out, the Death totem is calling to her, and she finally gets some relief after she opens the encrypted box holding the totem. Through the Death totem, Mallus projects Sara as the Canary and she talks herself into wielding the Death totem. Unfortunately, that's all Mallus wanted, and he takes over her body, imprisoning the Sara Lance we know in the spirit realm.

    Death Witch Sara starts by taking out Ray, since Mick is sound asleep in the library. Amaya and Zari return to find Ray, badly injured, and wake-up Rory to help them deal with Ray's attacker. They soon learn it is Sara, but not the Captain they have come to know and love. When Amaya and Mick try to take her on, she nearly kills them, and Wally speeds in and saves them. Their plan, after Sara locks down the ship and maroons them in the time stream, is for Wally to use his speed and tie Sara up. Unfortunately, Wally encounters the Death totem's version of Jessie. He confronts her, hopefully finding some much needed closure, but he is distracted and does not notice the anti-speedster gun. Jessie fades, revealing Sara holding the gun, and she shoots Wally.

    Meanwhile, Ava and Gary are doing their best to find John Constantine, the only person who might be able to save Sara from Mallus. Ava reveals to Constantine that Sara is wielding the Death totem and Constantine explains why Mallus has a particularly strong bond with that totem. Apparently, the Sixth Tribe of Zambesi was lost to time because they sided with Mallus in the war that ultimately imprisoned him. When Constantine and Ava try to enter Mallus's realm, he denies them entry, forcing them to find another way to rescue Sara.

    Back on the Waverider, it's Zari's turn to come-up with a plan and she heads to the mainframe, hoping to free the jump ship from whatever lock-down Sara has initiated. But Mallus is two steps ahead, and Zari is confronted by her dead brother, as a child begging for her to tell his favorite nighttime story. Knowing he isn't there, she says goodbye to him and turns to smash the mainframe. She succeeds, but a blast knocks her down and suddenly Sara is there and nearly kills her too. For a moment, Zari gets through and Sara breaks Mallus's hold, if only for a few seconds. Nora appears and compliments her resolve, but tells her "no one can fight Mallus forever."

    Luckily, Gary has a plan! Don't laugh, but he has played this campaign before. There's a monk (Wally), a druid (Amaya), a rogue (Mick), a bard (Nate), "a cheerful gnome who was also an accomplished wizard" (Ray), and a missing sorceress (Zari), who are all fighting Xanathar the Unburnt and his death sword (Sara/Mallus and the Death Totem). How do you win? (You don't, but...) you can fight the totem with another totem.

    Back on the Waverider, it's Nate's turn to get his butt kicked. He attempts to wield the Earth totem, but before he can put it on, his grandfather distracts him. He knows his grandfather is dead, he watched him die after all, but he is still pulled into Mallus's trap and Sara gets the upper hand. Constantine turns up on the Waverider just in time to save Nate from being beaten to death. He has some tricks up his sleeve, but Mallus still gets the upper hand, even after trying to distract him with Astra. Before he can finish him off, Amaya convinces Mick to wield the Fire totem and Mallus drops Constantine to handle this "new" threat. Just as Sara appears, Mick tosses a fireball at her and knocks her out.

    In the spirit realm, Sara is having a discussion with Nora about the darkness within. She relives her worst memory: murdering a little girl's father right in front of her. On the Waverider, Ava is trying to reach out to Sara, begging her to return from the spirit realm. Assuming the Fire totem has scared off Mallus, Ava calls Sara back to her body after ripping off the Death totem. Unfortunately, this experience has reminded Sara of all her faults that she has worked so hard to put behind her. Afraid of hurting Ava, she breaks things off, but immediately regrets it.

    In the final scene, John Constantine plays D&D with Gary's crew and states "the battle is only just beginning." Something tells me he wasn't just talking about the game…

    Extras

    EW Recap of Necromancing the Stone

    Contact Information

    If you want to join in the discussion, you can submit feedback via email to [email protected]. Please submit all feedback by midnight eastern on Wednesdays following the show. You can also join the Facebook group at facebook.com/groups/tomorrowslegends. And you can follow us on twitter @tomorowslegends.

    1 hr 47 min

About Tomorrow's Legends

From the publisher's feed

Do you love superheroes and the shows on the CW? If you're into Legends of Tomorrow, Stargirl, The Flash, and Superman and Lois, this is the podcast for you!