In this third episode of Totally Planned: Game Dev podcast, hosts Diogo Vasconcelos and Mafalda Duarte invite special guest Roufina Guenkova for an in-depth conversation from a different perspective on major gaming events such as GDC, Devcom, and Gamescom. They delve into the challenges faced by organizers, the reasoning behind various decisions, and the core objectives of events like Devcom that focus on facilitating networking opportunities for attendees in the gaming industry. As the discussion unfolds, Roufina shares some interesting stories and experiences from her career. Links: http://s01e03.tp.iii.games