Hello one and all, and welcome back to another episode of Surviving the Horror. In this month's episode, Colin and Josh sit down to discuss yet another indie horror game from a two person development team. There seems to be something in the special sauce that shines with this combination. Fear the Spotlight marks the third game we've done for this show developed by a two person team, and inspired by the aesthetic and horror games of the PS1 generation. We've covered Crow Country, Signalis, and now Fear the Spotlight, all of which highlight the passion and effort that goes into the creative process with indie titles, and how when done correctly the results truly shine.
We start off this episode, as we always do by providing a bit of development history for the game as well as some context behind the publisher and development team. Fear the Spotlight was the first effort of Blumhouse Games Publishing, a studio and brand that formerly had a great deal of success in the horror movie space. Blumhouse saw something special with Fear the Spotlight and offered the development duo Cozy Game Pals more time and resources to flesh out their original idea, and boy are we glad they did. With the help of Blumhouse Cozy Game Pals added a full second chapter to Fear the Spotlight and was able to bring the game over to consoles in addition to its PC release.
Fear the Spotlight is the tale of Vivian Singh and Amy Tanaka, following them as they break in to their high school and participate in a séance gone wrong. Heavily inspired by things like Goosebumps, and Fatal Frame, Fear the Spotlight aims to be an approachable entry point for horror enthusiasts, and those new the genre. Josh and Colin think that in this regard, the game truly succeeds. We hope that you enjoy this episode and deep dive, thank you for listening and take care!