Welcome back lovers of all things spooky and scary, to another episode of Surviving the Horror!
Released in March 2012 and developed by Slant 6 in just one year's time, Resident Evil: Operation Raccoon City is a much maligned and critiqued entry in the long standing survival horror franchise. Criticized for it's lack of polish, and disregard for the pillars of what makes up a classic Resident Evil title, Operation Raccoon City is certainly the black ship of the family. In fact, it seems that almost every time that Capcom tries to do something different in the multiplayer space with Resident Evil, the title is met with considerable challenges and fan feedback.
Operation Raccoon City came from a different era of Capcom, one that hadn't seen the benefits of multiple successful titles released back to back as we've seen recently with the REmake treatments and things like Resident Evil Village. Indeed, as relayed by ORC's director Andrew Santos, Capcom was chasing a different crowd in 2012, the Call of Duty gamer. Releasing the same year as Resident Evil 6, Operation Raccoon City represented an attempt to tell a different kind of story in the Resident Evil universe, with new characters that could expand on the lore and events of the first few games.
Was this attempt successful though? Well, that's a tough question to answer. Colin and Josh do their best to parse through the mechanics, story, design, and development of this misunderstood Resident Evil title. When considering the truncated development, and some of the clear love and attention to detail that went in to this title, perhaps some of the initial reactions and reviews were too harsh on the game. Come along with us on a journey through a chaotic warzone, littered with BOWs, waring political factions, and a sinister mega corporation hell bent on cleaning up any evidence of their involvement. It may not be the best Resident Evil title, but we think you'll have plenty of fun along the way.
Thank you for listening, and enjoy! We will be back next month with September's game, Still Wakes the Deep!