Ever stop and consider a game’s treatment of death? We’re talking death as a game mechanic, death as a story element, or maybe death as a game theme. Death abounds! This week, we look at death in games and how it’s incorporated into a variety of genres. We also explore how the treatment of death in games has evolved over time, and how our preferences for its inclusion as a game mechanic have changed as we’ve become stuffy adults with full schedules. Various salient examples of death handled trivially or in a frustrating manner are discussed and contrasted with what[...]