In this episode: Matt’s taken on the noble job of delving a little into what it’s been like for our intrepid hero, Stephen G. Tucker, career wise as a VFX artist with over a decade of working in the film and game industries around the world. Through his career, he’s worked on a wide variety of projects ranging from working a Houdini VFX Artist/Technical Director on fully CG (Gnomeo and Juliet, Happy Feet 2) and live action (Jack the Giant Slayer, Ender’s Game) films, to competitive multi-player (Gears of War 4, Darwin Project), and single-player games (Shape of The World,[...]