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While we didn’t necessarily plan to relaunch our first crowdfunding campaign, let us tell you why we’re pumped for it!
If you haven’t heard, our first Gamefound campaigh is currently live! Come pledge for your copy of “The Malice of Light Adventures” and The Malice of Light - Part 1 deluxe pocket hardcover book box!
https://gamefound.com/en/projects/twin-tale-studios/the-malice-of-light-adventures
Our very first crowdfunding campaign is live today! Come join us and help us make this project a reality!
https://gamefound.com/en/projects/twin-tale-studios/the-malice-of-light-adventures
This month is a pretty big deal for us. We hope you’ll join us at https://gamefound.com/en/projects/twin-tale-studios/the-malice-of-light-adventures?ref=search
Happy New Year! Let’s talk about what Twin Tale Studios has planned for 2026.
Happy holidays from both of us at Twin Tale Studios!
How would we have made Warhammer Quest ‘95? What’s the best Pokemon ROMhack? How many times can Adam lose to Brady’s halfling Blood Bowl team? Find out in this week’s exciting installment of the Twin Tale Studios podcast!If you haven’t followed our upcoming Gamefound campaign, please do so now so we can launch this thing already: https://gamefound.com/en/projects/twin-tale-studios/the-malice-of-light-adventures
Trying something new by adding video to our regularly scheduled babbling. If you’re iclined to watch us get attacked by my cat, Locksley, tune into our YouTube channel: https://www.youtube.com/@TwinTaleStudios
Be sure to follow our Gamefound campaign for The Malice of Light Adventures!
-Brady
Join us as we discuss the different types of difficulties in co-ops and how we prefer to design for different levels of complexity.
Short and sweet is not exactly what this episode turned out to be. But it’s how we like narrative in our games.
From the publisher's feed