This is our latest Plus Expenses episode, the show we release to our patrons over at our Patreon. Plus Expenses is our pre-show chatter, where we catch up with each other and talk about other media we've been into and what's going on in our lives as self-employed game designers. In this episode, we talk about: Amazon and capitalism, pricing games, Youtube radicalization, the Star Wars Minute podcast, Godzilla, meat shields vs jobbers, pro wrestling in Japan, a book of essays on David Chase, the cultural influence of television, location as character, place in RPGs, psychogeography, the World of Darkness "By Night" books, "I lived in New York for 5 years" stories, Mill Creek DVD collections, and of course the value of public libraries.
Plus Expenses is a free podcast available to all of our patrons. If you like what you hear, please consider joining them in supporting the show for only $1 an episode!
We now have a second, patron-exclusive, podcast - Plus Expenses. Covering our non-Rockford media, games and life chatter, Plus Expenses is available via our Patreon at ALL levels of support.
Want more Rockford Files trivia, notes and ephemera? Check out the Two Hundred a Day Rockford Files Files!
Support the podcast by subscribing at patreon.com/twohundredaday. Big thanks to our Gumshoe patrons! Check them out:
Richard HatemVictor DiSantoBrian PerreraEric Antener Bill AndersonJim Crocker - keep an eye out for Jim selling our games east of the Mississippi, and follow him on twitter @jimlikesgamesShane Liebling's Roll For Your Party dieroller appKevin Lovecraft and the Wednesday Evening Podcast AllstarsAnd thank you to Dael Norwood, Dylan Winslow, Dave P, and Dale Church!fireside.fm for hosting usAudio Hijack for helping us record and capture clips from the showspoileralerts.org for the adding machine audio clipFreesound.org for other audio clipsTwo Hundred a Day is a podcast by game and narrative designers Nathan D. Paoletta and Epidiah Ravachol. In each episode we pick an episode of The Rockford Files, recap and review it as fans of the show, and tease out specific elements from that episode that hold lessons for writers, gamers and anyone else interested in making better narratives.
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