Untapped Design

Untapped Design

By Obtuse Audio StudiosBusinessLeisureGames
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Untapped Design episodes

  • Episode 7: Shrines
    Shrines are an enchantment sub-type which uniquely uses the number of other shrines in its effect. So we took a stab at making our own shrines. To avoid making them too strong too fast we only did ally colored shrines.
    31 min
  • Episode 6: Storm
    The Storm Scale is used to determine whether a mechanic is too strong to return in future sets so, naturally, we made an episode to explicitly design cards around the mechanic that birthed the scale!
    29 min
  • Episode 5: Level Up Gods
    The gods of Theros have an interesting mechanic by which they are not creatures until a certain point. Level up is a... mechanic... Let's see how well those two things interact.
    29 min
  • Episode 4: Mutate
    We look at the mechanics of the newest set, Ikoria: Lair of Behemoths, and see how we can break them for some new commanders.
    42 min
  • Episode 3: Lands
    I sit down to make a couple of land cycles and, unsurprisingly, rip through them in just a couple minutes. So, for the first time ever, see what happens when we let Cayleb stretch his design muscles in creating a land cycle of his own.
    22 min
  • Episode 2: Boon Boosters
    Making two cycles based off of the famous "Boon Cycle". A set of instants with boon like effects, and a set of sorceries to increase the strength of the boons.
    26 min

About Untapped Design

From the publisher's feed

A custom Magic The Gathering design podcast