Use Your Items!

Use Your Items!

By useyouritemsLeisureVideo Games
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Use Your Items! episodes

  • 30 Polygon Nathan Fillion and PS1 Hagrid Walk into a Bar; ODST

    Jason and Fran dig into their adolescent selves with Halo 3: ODST! Come for the smooth jazz and rain 30 hour track, stay for the Nathan Drake cameo.

    Spoilers begin at 00:46:07

     

    Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a review on Spotify and Apple Podcasts-we've love to chat!

    ----------------------------

    Join the conversation on Discord, it's free!

    https://linktr.ee/useyouritems

    Follow Jason at: @skilled-drizzler.bsky.social

    Follow Fran at: frantastico | Instagram | Linktree 

    Follow us at: useyouritems.bsky.social

    ----------------------------

    Art and Research by Francisco Martin

    Editing by Jason Weiss

    Theme music by William O'Rourke

     

    1 hr 27 min
  • Post-Mazovian Homoerotic Narrative Buddy Cop Police Drama

    Come one and come all to Revachol. There is a book store, a hanging corpse, and, of course, a Fritte! Come for the murder, stay for the tea. Jason and Fran use their extreme detective skills to explore the outer edges of life in Disco Elysium.

     

    CW: Rape, Sexual Assault, Police Violence, Alcoholism.

    Spoilers begin at 01:18:00

     

    Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a review on Spotify and Apple Podcasts-we've love to chat!

    ----------------------------

    Join the conversation on Discord, it's free!

    https://linktr.ee/useyouritems

    Follow Jason at: @skilled-drizzler.bsky.social

    Follow Fran at: frantastico | Instagram | Linktree 

    Follow us at: useyouritems.bsky.social

    ----------------------------

    Art and Research by Francisco Martin

    Editing by Jason Weiss

    Theme music by William O'Rourke

     

    2 hr 11 min
  • These fish aren't friends; Dredge

    Jason and Fran plumb the depths of the Marrows in Dredge. Come for the fish, stay for the elder gods! Featuring 30% more boat bumping than previous editions!

     

    Spoilers begin at 00:35:00

     

    Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a review on Spotify and Apple Podcasts-we've love to chat!

    ----------------------------

    Join the conversation on Discord, it's free!

    https://linktr.ee/useyouritems

    Follow Jason at: @skilled-drizzler.bsky.social

    Follow Fran at: frantastico | Instagram | Linktree 

    Follow us at: useyouritems.bsky.social

    ----------------------------

    Art and Research by Francisco Martin

    Editing by Jason Weiss

    Theme music by William O'Rourke

     

    1 hr 32 min
  • I hope this hurts

    CW: Sexual abuse, abuse, suicide, alcoholism

    Fran and Jason explore the Tulpar in Mouthwashing, the indie horror hit from 2024. Welcome aboard.

     

    Spoilers begin at 00:59:00

    Credits
    • ‘Mouthwashing’: A repugnant, tragic play that wants to hurt you
    • https://www.washingtonpost.com/entertainment/video-games/2024/12/11/mouthwashing-story-themes-johanna-kasurinen/
    • Real-Time Datamoshing in Unreal Looks Mesmerizing
    • Mouthwashing Developer's Diary #1
    • https://store.steampowered.com/news/app/2475490/view/4590944913262591479

      Mouthwashing Developer's Diary #2

      https://store.steampowered.com/news/app/2475490/view/4587567847119440903

       

      Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a review on Spotify and Apple Podcasts-we've love to chat!

      ----------------------------

      Join the conversation on Discord, it's free!

      https://linktr.ee/useyouritems

      Follow Jason at: @skilled-drizzler.bsky.social

      Follow Fran at: frantastico | Instagram | Linktree 

      Follow us at: useyouritems.bsky.social

      ----------------------------

      Art and Research by Francisco Martin

      Editing by Jason Weiss

      Theme music by William O'Rourke

       

      2 hr 12 min
    • Short-Long-Distance Love in Firewatch

      Today Fran and Jason talk a walk through Wyoming with Delilah and Henry in Campo Santo's Firewatch from 2016. Don't forget to use your antlers!

       

      Spoilers begin at 1:19:00

      Credits
        • Field Notes: How Devs Recreate Wilderness In Gameshttps://www.rockpapershotgun.com/making-of-ethan-carter-firewatch#more-243319M
        • Firewatch: hope and heartbreak in the American wilderness
        • https://www.theguardian.com/technology/2016/feb/01/firewatch-american-wilderness-campo-santo
          • The Art of Firewatch
          •           https://www.youtube.com/watch?v=SdxQ3HlhTE8

            • Firewatch's Wyoming fosters a bigger, weirder adventure than I expected
            • https://www.pcgamer.com/firewatchs-wyoming-fosters-a-bigger-weirder-adventure-than-i-expected/
              • Why less is more when it comes to Firewatch’s beautiful trees
              • https://www.pcgamer.com/why-less-is-more-when-it-comes-to-firewatchs-beautiful-trees/
                • Field Notes: How Devs Recreate Wilderness In Games
                • https://www.rockpapershotgun.com/making-of-ethan-carter-firewatch#more-243319M
                  • Firewatch: hope and heartbreak in the American wilderness
                  •          https://www.theguardian.com/technology/2016/feb/01/firewatch-american-wilderness-campo-santo

                     

                     

                    Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a review on Spotify and Apple Podcasts-we've love to chat!

                    ----------------------------

                    Join the conversation on Discord, it's free!

                    https://linktr.ee/useyouritems

                    Follow Jason at: @skilled-drizzler.bsky.social

                    Follow Fran at: frantastico | Instagram | Linktree 

                    Follow us at: useyouritems.bsky.social

                    ----------------------------

                    Art and Research by Francisco Martin

                    Editing by Jason Weiss

                    Theme music by William O'Rourke

                     

                    1 hr 54 min
                  • Final Fantasy VII Remake - Spikes, Bikes, and Suspenders

                    Use your items celebrates a year of recording by returning to the game that started it for them with Final Fantasy VII...REMAKE! Break down with us as we dig into the history of the remake, the character design, and the Nomura of it all! RPG history at your fingertips.

                    Spoiler-free: 0:00-1:22

                    Spoilers: 1:23-end

                    Credits
                    • Final Fantasy remakes sold separately
                      • https://www.gamespot.com/articles/final-fantasy-remakes-sold-separately/1100-2679121/
                      • Square Enix Once Promised Final Fantasy VII, VIII And IX Remakes
                        • https://www.siliconera.com/square-enix-promised-final-fantasy-vii-remake-cancelled/
                        • FFVII Remake: Nomura interview translation [Famitsu 25/06/15]
                          • https://thelifestream.net/lifestream-projects/translations/33038/ffvii-remake-nomura-interview-translation-from-famitsu/
                          • Final Fantasy VII Remake details: reason for multi-part release, CyberConnect2 collaboration, more
                            • https://www.gematsu.com/2015/12/final-fantasy-vii-remake-details-reason-multi-part-release-cyberconnect2-collaboration-more
                            • 10 Questions And Answers About The Final Fantasy VII Remake
                              • https://web.archive.org/web/20160420143428/http://www.gameinformer.com/b/features/archive/2016/04/11/final-fantasy-vii-remake-interview-game-informer.aspx
                              •  

                                 

                                Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a review on Spotify and Apple Podcasts-we've love to chat!

                                ----------------------------

                                Join the conversation on Discord, it's free!

                                https://linktr.ee/useyouritems

                                Follow Jason at: @skilled-drizzler.bsky.social

                                Follow Fran at: frantastico | Instagram | Linktree 

                                Follow us at: useyouritems.bsky.social

                                ----------------------------

                                Art and Research by Francisco Martin

                                Editing by Jason Weiss

                                Theme music by William O'Rourke

                                 

                                2 hr 58 min
                              • The Snatcher That Stole Christmas

                                Jason accuses a Snatcher of stealing Fran's body and impersonating him to access our excessive and gross podcast revenue. This time, we discuss the Kojima cult classic, Snatcher! Played on the Sega CD; we get into the details of cyberpunk, Snatcher's role in that genre, and some meta-narrative discussion of the game at large.

                                Spoiler-Free: 0-1:04

                                Spoilers: 1:05-End

                                 

                                Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a review on Spotify and Apple Podcasts-we've love to chat!

                                ----------------------------

                                Join the conversation on Discord, it's free!

                                https://linktr.ee/useyouritems

                                Follow Jason at: @skilled-drizzler.bsky.social

                                Follow Fran at: frantastico | Instagram | Linktree 

                                Follow us at: useyouritems.bsky.social

                                ----------------------------

                                Art and Research by Francisco Martin

                                Editing by Jason Weiss

                                Theme music by William O'Rourke

                                2 hr 10 min
                              • The Many Lies and Lives of INDIKA

                                CW: War, Sexual Abuse

                                Jason and Fran talk religion, crime, and ethical perogatives when checking out INDIKA, indie masterpiece from 2024. Between bad, good, evil, sin, and virtue what is left to decide for ourselves? What does it mean to experience true nostalgia and absent fondness? What happens when we impose ourselves unto others?

                                0-46m Spoiler Free

                                46-End Spoiler

                                Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a review on Spotify and Apple Podcasts-we've love to chat!

                                ----------------------------

                                Join the conversation on Discord, it's free!

                                https://linktr.ee/useyouritems

                                Follow Jason at: @skilled-drizzler.bsky.social

                                Follow Fran at: frantastico | Instagram | Linktree 

                                Follow us at: useyouritems.bsky.social

                                ----------------------------

                                Art by Francisco Martin

                                Theme music by William O'Rourke

                                1 hr 38 min
                              • ENDING [KH]: Nier Automata Final Ending

                                Fran and Jason cannot upload their data to the bunker. There is a problem with the uplink. ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR

                                 

                                Spoiler Free for about an hour

                                Works Cited:

                                https://www.theverge.com/2018/3/28/17173244/nier-automata-yoko-taro-interview-gdc-2018

                                Yoko Taro Predicts Metaphor

                                Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a review on Spotify and Apple Podcasts-we've love to chat!

                                ----------------------------

                                Join the conversation on Discord, it's free!

                                https://linktr.ee/useyouritems

                                Follow Jason at: @skilled-drizzler.bsky.social

                                Follow Fran at: frantastico | Instagram | Linktree 

                                Follow us at: useyouritems.bsky.social

                                ----------------------------

                                Art by Francisco Martin

                                Theme music by William O'Rourke

                                1 hr 30 min
                              • ENDING [A]: Nier Automata

                                Fran and Jason upload their data to the Bunker talking about Nier Automata!

                                 

                                Spoiler Free for about an hour

                                Works Cited:

                                https://www.theverge.com/2018/3/28/17173244/nier-automata-yoko-taro-interview-gdc-2018

                                Yoko Taro Predicts Metaphor

                                Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a review on Spotify and Apple Podcasts-we've love to chat!

                                ----------------------------

                                Join the conversation on Discord, it's free!

                                https://linktr.ee/useyouritems

                                Follow Jason at: @skilled-drizzler.bsky.social

                                Follow Fran at: frantastico | Instagram | Linktree 

                                Follow us at: useyouritems.bsky.social

                                ----------------------------

                                Art by Francisco Martin

                                Theme music by William O'Rourke

                                2 hr 31 min

                              About Use Your Items!

                              From the publisher's feed

                              A podcast about video games, design, and what they mean to us. Supported by our blog useyouritems.substack.com