Twin Cities by Night

Vampire: The Masquerade - Twin Cities By Night "Negligence" Chapter 10: Crimson Patterns


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From morgue slabs to motel ledgers, the pieces begin to align in unsettling ways. Ritual marks, occult scars, and scattered evidence weave into crimson patterns that whisper of something deliberate—and ancient. But as the coterie closes in on the truth, the question becomes not just who is behind it… but whether they can endure what the answer demands.

About the Chronicle

Twin Cities by Night is a Vampire: The Masquerade game set in the World of Darkness, using White Wolf’s storytelling system. The campaign takes place in Minneapolis and St. Paul in 2009, exploring themes of personal horror, secrecy, and the fragile balance of power among the Kindred.

 

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    Twin Cities by NightBy twincitiebynight

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