Twin Cities by Night

Vampire: The Masquerade - Twin Cities By Night "Negligence" Chapter 6: Chains Unseen


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As the Kindred follow the trail deeper into the Twin Cities, patterns of control and hidden influence begin to emerge. Every lead suggests an invisible hand orchestrating events, binding the victims — and perhaps even the coterie — in ways none of them yet understand. With each discovery, the cost of failure grows heavier, and the Masquerade hangs in the balance.

About the Chronicle

Twin Cities by Night is a Vampire: The Masquerade game set in the World of Darkness, using White Wolf’s storytelling system. The campaign takes place in Minneapolis and St. Paul in 2009, exploring themes of personal horror, secrecy, and the fragile balance of power among the Kindred.

 

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    Twin Cities by NightBy twincitiebynight

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