Gregory is an 18 year video game development veteran. Through working with companies such as Cavedog Entertainment, Electronic Arts, Relic Entertainment, Turbine, and Radical Entertainment, Gregory has experienced video game development from many vantage points. Gregory has played principal creative roles for the following titles, among others: “Harry Potter and the Chamber of Secrets PC,” “Incredible Hulk: Ultimate Destruction,” and “Scarface: The World is Yours.” Gregory was also the project lead for Cavedog’s ambitious “Amen: The Awakening” and wrote the original game design treatment for Relic’s “Homeworld.”
Design
The Lord of the Rings Online: Shadows of Angmar (Windows, 2007) Additional Design
Scarface: The World Is Yours (Windows, 2006) Game Designers
The Incredible Hulk: Ultimate Destruction (PlayStation 2, 2005) Senior Game Scripter
The Incredible Hulk: Ultimate Destruction (GameCube, 2005) Senior Game Scripter
The Incredible Hulk: Ultimate Destruction (Xbox, 2005) Senior Game Scripter
Lords of EverQuest (Windows, 2003) Additional Maps
Harry Potter and the Chamber of Secrets (Windows, 2002) Lead Game Designer
Harry Potter and the Sorcerer's Stone (Windows, 2001) Lead Game Designer
Homeworld (Windows, 1999) Special Thanks for Design
Aftershock for Quake (DOS, 1996) Level Designer
Art/Graphics
Radix: Beyond the Void (DOS, 1995) Graphics / Artwork
Support
Homeworld: Remastered Collection (Windows, 2015) Additional Creative Contributions
Thanks
Aven Colony (Windows, 2017) Special Thanks Also to
Homeworld: Remastered Collection (Windows, 2015) Special Thanks for Design
Screwjumper! (Xbox 360, 2007) Special Thanks
Homeworld 2 (Windows, 2003) Additional Creative Contributions
Homeworld: Game of the Year Edition (Windows, 2000) Special Thanks for Design
Other
Consortium (Windows, 2014)
Architects of Imagination Team
Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS!
David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has contributed to some of the largest names in video game history including the Call of Duty and Halo franchises.
Have a Question to be read LIVE, on AIR...? Just want to share your enjoyment of the content? Send at TIP to The PGS right HERE: https://streamelements.com/theburnett...
Become a part of the Post-Geek Singularity by joining our YouTube community (you'll also get access to exclusive perks): http://bit.ly/PGSJoin
Do you want to send in a letter for Rob to read and respond to? Just click here and complete our online form: https://thepgs.co/SENDALTR. And if your letter is more than 500 words in length, you'll need to submit it as an "Extra Take" by clicking here: https://thepgs.co/XTRATake.
About Robert Meyer Burnett:
Rob is best known for directing, co-writing, and editing the award-winning, cult-favorite feature film FREE ENTERPRISE, starring Emmy winners William Shatner and Eric McCormack. On ROBSERVATIONS, Rob offers his own unique perspective on the entertainment industry, discusses letters received from fellow "Imagination Connoisseurs, and answers questions sent to him via SuperChat or "Tips." ROBSERVATIONS streams daily on YouTube and can also be found on The Post-Geek Singularity website (https://thepgs.co/Home).
About The Post-Geek Singularity (PGS):
The PGS is home to a community of creators and fans from around the world. We're dedicated to creating a dynamic and respectful place where genre entertainment enthusiasts can celebrate the stories they love.