In this episode, Richard Hoeg delves into the business models of Steam and Epic Games, analyzing their revenue share tiers and impact on indie developers. He examines the disruption caused by big games like Fortnite and the Epic Game Store's developer-friendly approach. Richard speculates on the future of digital game marketplaces and the potential threat Steam faces from Epic's new model.
(0:00) Introduction and discussion on Steam's business model and shortcomings
(7:23) Analysis of Steam's revenue share tiers and their impact on indie developers
(10:16) Discussion on the impact of big games like Fortnite and Epic's disruption of the digital video game ecosystem
(15:23) Examination of the Epic Game Store's operating principles, revenue split, and developer-friendly approach
(20:10) Epic's cost analysis compared with Steam's and the sustainability of the 88.12 revenue split
(25:10) Speculation on the future of digital game marketplaces, Steam's potential response, and the advantages of Epic's model
(31:06) Discussion on Steam's potential threat from Epic's new model and Richard's optimism about Epic's impact on the industry
(32:01) Richard's closing remarks and invitation to follow him on Twitter