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Visual Scripting (Bolt): How To Properly Position Characters Following A Cutscene


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Unity Bolt Visual Scripting Tutorial. No need to write C# script!

Is your playable character in the wrong position & facing the wrong direction following a cutscene? Here's how to fix it using Bolt visual scripting inside of Unity game engine.

No need to write C# script! Fully fixed using only Bolt visual scripting.

Here's how to make sure that your playable character spawns in the right position following the ending of a cutscene. Avoid having your player appear close by but in the wrong position and facing the wrong direction.

Know of a more efficient way? Let me know in the comments. Much of my learning is self-taught from piecing together unrelated pre-existing tutorials. I'm always looking for more expedient Unity workflows!

Twitter: @mind_creates

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