Virtual Virtual Reality 2 has so many innovations in immersive storytelling structure through a very unique experience of nested contexts allowing for character persistence while the feeling of open world exploration. I talk with the co-founders of Tender Claws Samantha Gorman & Danny Cannizzaro about their unique production process that is able to create inherently satisfying interaction design combined with interesting themes, concepts, and philosophical provocations that are explored through a variety of character arcs, immersive worlds, surrealistic and weird art aesthetic that consistently defies your expectations, and an amazing soundtrack from independent musicians who deliberately cast as some of the main protagonists within this story.