My first real exposure to spatial computing came from demoing the Apple Vision Pro.
That experience changed how I saw VR. Not because the tech was new, but because it finally clicked.
Afterward, I picked up a Meta Quest 3 and realized a lot of what Apple showed already existed. Virtual screens, immersive environments, and productivity setups had been building for years.
I just hadn’t been paying attention.
This episode looks at the history of virtual screens, Apple’s role in reframing the category, and whether entering a market can change how people understand it.
Music: "The System Has Failed" by Karl Casey @ White Bat Audio.