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Running thru the cave to get to the towers. I highly recommend any combination of toughness/blocks/dodging/stealth/superspeed.
Usually, the mesmer does the cave run. I've been in runs where the healer and/or a Scrapper with stealth+superspeed will rush their pals through the cave instead.
I got lucky here, usually the mushrooms are more aggro.
Forsaken Waters (3rd in raid mastery line) is required in order to briefly pause the ticking damage from the fumes.
By Running thru the cave to get to the towers. I highly recommend any combination of toughness/blocks/dodging/stealth/superspeed.
Usually, the mesmer does the cave run. I've been in runs where the healer and/or a Scrapper with stealth+superspeed will rush their pals through the cave instead.
I got lucky here, usually the mushrooms are more aggro.
Forsaken Waters (3rd in raid mastery line) is required in order to briefly pause the ticking damage from the fumes.