Wait, Roll That Again!

Wait, Roll That Again!

By Wait, Roll That Again!LeisureGamesHobbies
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Wait, Roll That Again! episodes

  • Playtesting the Art of Band-Aids and Bullet Holes (ft. Sam Dunnewold)

    Go check out Band-Aids and Bullet Holes on Kickstarter Now! 

    Sam of Dice Exploder returns to the podcast to wrap up a conversation started in Season Two of Wait, Roll That Again's Designing Fight or Fright series about his latest game. 

    That game, a John Wick inspired deckbuilding rpg is on Kickstarter now, and Sam has learned a lot about playtesting, art, and more!

    Find Sam:

    On Bluesky: https://bsky.app/profile/diceexploder.com

    On his Podcast: https://diceexploder.com/

    You can find out where to follow the show, and find my games, here: 

    https://mixuppixels.com/


    This Podcast is a part of KiwiRPG!
    For information on Kēmu Whakatau o Aotearoa, see their website at kiwirpg.com

    Thank you for listening! Please share this show with a friend, subscribe, and rate it on your favourite podcast app. 

    41 min
  • Head First with OSWOR (ft. Nikita Lapkov)

    Check out OSWOR and Nikita's work: https://coppershaman.com/

    What happens when you design a game for the first time? What happens when you bring that game to one of the biggest tabletop conventions in the UK, and it goes really well? 

    Here to answer these questions, and tell the story of how he designed his first game, is Nikita Lapkov of Copper Shaman. He's a London-based game deisgner, and we met at Dragonmeet, where he eagerly handed me a copy of his game fresh off the printer. 

    Thank you to Nikita for telling this great story! 

    Find Nikita: 

    • On Bluesky: https://bsky.app/profile/coppershaman.com
    • On Itch.io: https://laplab.itch.io/oswor

    You can find out where to follow the show, and find my games, here: 

    https://mixuppixels.com/


    This Podcast is a part of KiwiRPG!
    For information on Kēmu Whakatau o Aotearoa, see their website at kiwirpg.com

    Thank you for listening! Please share this show with a friend, subscribe, and rate it on your favourite podcast app. 

    39 min
  • Community Design for Orbital Blues Month (ft. Zach Cox/Jellymuppet)

    Check out Orbital Blues Month - https://www.backerkit.com/c/collections/orbital-blues-month

    April is Orbital Blues Month on Backerkit, the popular crowdfunding platform. 6 projects are co-crowdfunding, with shared rewards and campaign crossovers, all based on the Sad Space Cowboy game Orbtial Blues from Soulmuppet Publishing. 

    Soulmuppet Publishing Director Zach Cox comes back on Wait, Roll That Again! to talk about orienting design around communities, and how they extended the life of Orbtial Blues through multiple projects. 

    Thanks for listening to Wait, Roll That Again! 

    Here's where you can find Zach. 

    • Soulmuppet's Store: https://soulmuppet-store.co.uk/
    • Zach on Bluesky: https://bsky.app/profile/jellymuppet.bsky.social

    You can find out where to follow the show, and find my games, here: 

    https://mixuppixels.com/


    This Podcast is a part of KiwiRPG!
    For information on Kēmu Whakatau o Aotearoa, see their website at kiwirpg.com

    Thank you for listening! Please share this show with a friend, subscribe, and rate it on your favourite podcast app. 

    41 min
  • Making The Eternal Ruins RPG (ft. Sam Carr, Felix Isaacs, Rob Leigh)

    Check out The Eternal Ruins RPG on Kickstarter now: https://www.kickstarter.com/projects/mythworks/eternal-ruins

    How does a worldbuilding project become the latest big tabletop roleplaying game from Mythworks? How do you translate a personal art project into a TTRPG made to be played at the table?

    I'm joined by The Eternal Ruins RPG design team of Sam Carr, Felix Issacs and Rob Leigh to find out. 

    Thanks for listening to Wait, Roll That Again! 

    Here's where you can find everyone: 

    Felix Issacs: 

    • https://felixisaacs.itch.io/
    • https://bsky.app/profile/felixisaacs.bsky.social

    Sam Carr: 

    • https://www.youtube.com/@Eternal_ruins

    Rob Leigh: 

    • https://www.isolation-games.co.uk/

    Mythworks: 

    • https://www.myth.works/

    You can find out where to follow the show, and find my games, here: 

    https://mixuppixels.com/


    This Podcast is a part of KiwiRPG!
    For information on Kēmu Whakatau o Aotearoa, see their website at kiwirpg.com

    Thank you for listening! Please share this show with a friend, subscribe, and rate it on your favourite podcast app. 

    36 min
  • Art, Inspiration and Charity in Hello//Goodbye

    Pick up the Hello//Goodbye Charity Bundle for Legal Aid: https://itch.io/b/3276/hellogoodbye-charity-bundle-for-legal-aid

    Earlier this year, Fionnuala "Finn" Fisk organised an anthology zine project as a goodbye gift before she moved out of Vienna, Austria. But in the wake of the Trump Administration's renewed efforts to harm people in her home country, the project evolved into a larger push to support those in need. 

    This conversation spans the unique way the project used art, the reason a TTRPG zine is well suited to fundraising for charity, and the strange ways that art can be interpreted by many different people. 

    Thanks for listening to Wait, Roll That Again! 

    Here's where you can find Finn:

    Bluesky: https://bsky.app/profile/swanandravenstudio.com

    Website: https://swanandravenstudio.com/

    Blog: https://tricks-tales.blogspot.com/

    Games: https://swanandravenstudio.itch.io/

    The music in this episode is from Blue Dot Sessions. 

    You can find out where to follow the show, and find my games, here: 

    https://mixuppixels.com/


    This Podcast is a part of KiwiRPG!
    For information on Kēmu Whakatau o Aotearoa, see their website at kiwirpg.com

    Thank you for listening! Please share this show with a friend, subscribe, and rate it on your favourite podcast app. 

    19 min
  • S2E4 - Does Narrative Matter? (ft. Thomas Manuel)

    Alex ran a playtest, but how did it go? One of the playtesters, Thomas, comes aboard the show to share his reactions and discuss the connections between narrative, gameplay, and our assumptions as players. 

    The season comes to a close!

    Thanks so much to Thomas for coming on the show! Please check out his excellent newsletter, his podcast Yes Indie'd, and Rascal News. To learn about Rascal's pledge drive, check out this page!

    Fight or Fright! is available now! Check it out here, where some free community copies are available! 

    The Season Two theme is Rotator 2, by Someone Jelly. 

    You can find out where to follow the show, and find my games, here: 

    https://mixuppixels.com/


    This Podcast is a part of KiwiRPG!
    For information on Kēmu Whakatau o Aotearoa, see their website at kiwirpg.com

    Thank you for listening! Please share this show with a friend, subscribe, and rate it on your favourite podcast app. 

    35 min
  • S2E3 - Playtesting, and A Telling Off (ft. Sam Dunnewold)

    Alex has to playtest his latest changes to Fight or Fright, and he turns to Sam for some advice. Sam imparts some hard truths about some of Alex's design thoughts. 

    Thanks to Sam Dunnewold for coming on the show! Check out his fantastic podcast Dice Exploder, and head to itch.io to check out his games, including Band-Aids and Bullet Holes, Space Fam, and We Three Shall Meet Again.

    Jay Dragon's article for Boom Town Playtesting can be found here.

    Fight or Fright! is available now! Check it out here, where some free community copies are available! 

    The Season Two theme is Rotator 2, by Someone Jelly. 

    You can find out where to follow the show, and find my games, here: 

    https://mixuppixels.com/


    This Podcast is a part of KiwiRPG!
    For information on Kēmu Whakatau o Aotearoa, see their website at kiwirpg.com

    Thank you for listening! Please share this show with a friend, subscribe, and rate it on your favourite podcast app. 

    39 min
  • S2E2 - Reach Across the Screen (ft. Em Acosta)

    Alex needs to tackle the blank pages that don't contain rules for running the game, but Em Acosta has ideas!

    Special Thanks to Em Acosta for coming along to talk about game design! You should check out their latest games EXILE and Crescent 2e, and be sure to follow their newsletter for the latest updates here.

    As a follow up, check out Em's Dice Exploder episode on D&D's Rule Zero here.

    Fight or Fright! is available now! Check it out here, where some free community copies are available! 

    The Season Two theme is Rotator 2, by Someone Jelly. 

    You can find out where to follow the show, and find my games, here: 

    https://mixuppixels.com/


    This Podcast is a part of KiwiRPG!
    For information on Kēmu Whakatau o Aotearoa, see their website at kiwirpg.com

    Thank you for listening! Please share this show with a friend, subscribe, and rate it on your favourite podcast app. 

    31 min
  • S2E1 - Moments and Mechanics as Toys (ft. Cezar Capacle)

    Designing Fight or Fright returns! Alex feels lost after a break from designing games, and Cezar comes to the rescue!

    Special Thanks to Cezar Capacle for coming on the show! You can find his latest project, Everspark, here on itch. You can also find his patreon here! For his newsletter, and all his other games, check out quirky.games. 

    Fight or Fright! is available now! Check it out here, where some free community copies are available! 

    The Season Two theme is Rotator 2, by Someone Jelly. 

    You can find out where to follow the show, and find my games, here: 

    https://mixuppixels.com/


    This Podcast is a part of KiwiRPG!
    For information on Kēmu Whakatau o Aotearoa, see their website at kiwirpg.com

    Thank you for listening! Please share this show with a friend, subscribe, and rate it on your favourite podcast app. 

    32 min
  • Season Two Trailer - Designing Fight or Fright!

    Season Two is coming your way, starting Jan 30th!

    I've got a game to finish, and I'm recruiting four talented designers to help me get across the finish line.

    Will I make it! Who knows?

    Look forward to hearing from Cezar Capacle, Em Acosta, Sam Dunnewold, and Thomas Manuel on this four-episode season of Wait Roll That Again!

    AND check out the game developed on the show, now available! Find Fight or Fright on itch.io here: https://mixuppixels.itch.io/fight-or-fright

    You can find out where to follow the show, and find my games, here: 

    https://mixuppixels.com/


    This Podcast is a part of KiwiRPG!
    For information on Kēmu Whakatau o Aotearoa, see their website at kiwirpg.com

    Thank you for listening! Please share this show with a friend, subscribe, and rate it on your favourite podcast app. 

    1 min

About Wait, Roll That Again!

From the publisher's feed

This is Wait, Roll That Again! A Tabletop RPG Design Podcast hosted by Alex, from Aotearoa New Zealand! 

Alex designed his first game, and chronicled that story in the show's…