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The chaos continues as our Trauma Team navigate a city on lockdown, following Cache through the narrow alleyways and sky tunnels of the Steamward to reach the Copper Mirage, a public bathhouse holding a rebellious secret. This week we have a very special guest joining our table! Tune in to meet our new player and see brand new character art revealed!Dungeon Master. Amber @thevvitchdm/Players. Miguel (Caché) @wanderlustdndart, Seb (Alnilam), Chris (Gizmo), Adam (Artrin) and Jane (Haytrix).Wanderlustdnd is a podcast intended for mature audiences. Due to the nature of improv roleplay and tone of the campaign, uncomfortable themes may arise in storytelling, whether actively happening, or explored in a character’s backstory. We take great care to explore darker themes in a safe and constructive manner. If you do not feel the podcast is suitable for you or someone you know, please consider not watching, or skipping the episode. Your mental health is important and Psycom has a great list of international mental health resources, in case its useful: https://www.psycom.net/get-help-mental-health Art Credits: Map Design, Lighting, Comp & Editing by AmberFoundry vtt & Inkarnate Gorgeous Player Character Art by Miguel @wanderlustdndart/Sound Design by ChrisSocial Media Manager @janey_ahernIt’s dangerous to go alone take dice! Head over to Dakota Irish https://www.dakotairish.com/ and use Promo code WANDERLUSTDND and get 10% your next set of dice. Follow Us!Instagram: https://www.instagram.com/wanderlustdnd/TikTok: https://www.tiktok.com/@wanderlustdnd?_t=8lt3D0xdJZZ&_r=1#Wanderlustdnd #LabyrinthofThieves #DungeonsAndDragons
Reeling from the most recent fight, Artrin fled the City of Minera seeking time and solitude out in the wilds of the Avasha Isles. The rest of the party regrouped and prepare for the planned heist on the Sunwhisper airship to retrieve a stolen Dragon Egg for Kael'Voss. However, all hell breaks loose when Artrin tries to gain entry back into the city.
Dungeon Master. Amber @thevvitchdm/Players. Miguel (Caché) @wanderlustdndart, Seb (Alnilam), Chris (Gizmo) and Adam (Artrin).Wanderlustdnd is a podcast intended for mature audiences. Due to the nature of improv roleplay and tone of the campaign, uncomfortable themes may arise in storytelling, whether actively happening, or explored in a character’s backstory. We take great care to explore darker themes in a safe and constructive manner. If you do not feel the podcast is suitable for you or someone you know, please consider not watching, or skipping the episode. Your mental health is important and Psycom has a great list of international mental health resources, in case its useful: https://www.psycom.net/get-help-mental-health Art Credits: Map Design, Lighting, Comp & Editing by AmberFoundry vtt & Inkarnate Gorgeous Player Character Art by Miguel @wanderlustdndart/Sound Design by ChrisSocial Media Manager @janey_ahernIt’s dangerous to go alone take dice! Head over to Dakota Irish https://www.dakotairish.com/ and use Promo code WANDERLUSTDND and get 10% your next set of dice. Follow Us!Instagram: https://www.instagram.com/wanderlustdnd/TikTok: https://www.tiktok.com/@wanderlustdnd?_t=8lt3D0xdJZZ&_r=1#Wanderlustdnd #LabyrinthofThieves #DungeonsAndDragons
With Artrin’s condition worsening after each use of his magic, our Wanderers speed up their timeline upgrading their newly “acquired” Fyrefly for pulling of a heist in the sky. However, they are interrupted when a hoard of myconids smash through the walls lead by a Carrion Shaman demanding Artrin return to That Which Rots.
Our Wanderers have disguised themselves and infiltrated an underground Fyrefly hanger in the East Ward of the Steamward. While they draw a few eyes their way, it is Ammott of the Grim Hounds, Artrin’s sparing partner from the Smoke Stack, who approaches them a coy smile on her fanged face.
With the true origin of the Black Heart Cores revealed, the group band together to aid V3NØM who spirals, struggling to accept the part they played in black hearts creation. Gizmo and Al stay to comfort the construct, reassuring them that together, they will find answers. Cache and Artrin split off from the rest, seeking a private moment with the lady of the Velvet Pearl to gather intel on where they might be able to steal a Fyrefly racing ship.
With a new mission to pull of a heist on an airship from Keal’Voss of the Aether Watch Guild, our Trauma Team make plans to steal a racing ship to make their accent for the heist. Before heading out, the group hears a knock at the door, and V3NØM appears looking for answers.
Welcome back Wanderers!
Happy Holidays Wanderers, we hope you enjoy this very special episode, a oneshot, if you will, with the legendary
Caught in the Fox’s trap, the Trauma Team attempt to fight their way to Al who is being held in a metal prison. They battle drones and the Agony Guard until the Fox reappears to unleash her own brand of chaos and control. While our Wanderers lose a powerful team member to the Fox’s control, they gain an unlikely ally in the process.
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