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With this episode, I'm wrapping up my exploration of the opening of WW2 in the Pacific. What started with Pearl Harbor and a vacation to Hawaii expanded into an education via games, films, and books about the many offensives launched by Imperial Japan on that fateful day.It opens with my interview of friend & wargame designer/developer, Steve Carey. Steve won the Charles S. Roberts award for We Must Tell The Emperor, his small-format solo game about the entire Pacific war--which I discussed in episode 2. (He won the award a second time for an analysis article in C3i magazine.)Then I go on to discuss a bunch of games I played on these topics, followed by movies, books, and even some sites visited.
-Mark
By Mark Johnson4.5
4141 ratings
With this episode, I'm wrapping up my exploration of the opening of WW2 in the Pacific. What started with Pearl Harbor and a vacation to Hawaii expanded into an education via games, films, and books about the many offensives launched by Imperial Japan on that fateful day.It opens with my interview of friend & wargame designer/developer, Steve Carey. Steve won the Charles S. Roberts award for We Must Tell The Emperor, his small-format solo game about the entire Pacific war--which I discussed in episode 2. (He won the award a second time for an analysis article in C3i magazine.)Then I go on to discuss a bunch of games I played on these topics, followed by movies, books, and even some sites visited.
-Mark

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