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Join Ben as he GM's the wonderful Doctor Who RPG. We make characters for the game and Ben is having absolutely none of our character ideas.
Time for another Call of Cthulhu scenario. This time it is an island of peace and tranquility, surrounded by lush vegetation and no monsters or otherworldly horrors.
Cris runs the Bards through a game of The Coin's Hard Edge. A Noir RPG using coin flips instead of dice. In this episode a group morally ambiguous guys attempt to solve a robbery.
Justin takes the Bards to an ancient land where samurai vie for favor from the Emperor and being good with a sword might not be as good as your skills with a tea pot.
Justin takes the Bards to an ancient land where samurai vie for favor from the Emperor and being good with a sword might not be as good as your skills with a tea pot.
Justin takes the Bards to an ancient land where samurai vie for favor from the Emperor and being good with a sword might not be as good as your skills with a tea pot.
Justin takes the Bards to an ancient land where samurai vie for favor from the Emperor and being good with a sword might not be as good as your skills with a tea pot.
Justin takes the Bards to an ancient land where samurai vie for favor from the Emperor and being good with a sword might not be as good as your skills with a tea pot. In this episode Justin gives a recap of the characters story so far.
GM Cris leads the Bards into the wild and mega damage world of Rifts! In this episode a group of Coalition informants get in over their heads after a night of heavy drinking, and what is this about some kind of upcoming bare knuckle boxing match......ut-oh.
As the characters realize the gravity of their drunken escapades they now have to find a way to weasel out of this contract, but first they have to find a way to size up the competition. I mean someone called "the Dragon" cannot be that tough...right?
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