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Well we failed on our first attempt to stop the rifts from happening. Second times the charm? Will an ample amount of cocaine help? Will we get eaten by monsters? Why all the questions?
Join Mike the Half Human DM as he leads a cast of heroic characters as they quest for gold, glory, and dungeons!
GM Aaron introduces the Bards to an scenario driven board game called Time Stories. We get sent back Quantum Leap style to an asylum in the 1920's where a dark cult has sinister plans. Can we stop them? Will cocaine help? Tune in to find out.
The Darkness is closing in! Can our heroes use this new found ship to escape. Can Kevin Stargazer use his monologueing powers to stall the bad guys?
GM Cris takes the Bards into his famous (Infamous) world of The Agency. There seems to be a problem with how many class D personal are being used up and Ms. Cobalt wants answers! Time for a little sleuthing and or morally ambiguous choices.
We're on a mission for crystals and we have no idea what the dice mean!
The Bards finally get around to running 5th edition Dungeons and Dragons! CN GM Luke takes the helm and leads a group of adventurers on a "new" quest for glory, gold, and dungeons!
The Bards finally get around to running 5th edition Dungeons and Dragons! CN GM Luke takes the helm and leads a group of adventurers on a "new" quest for glory, gold, and dungeons!
DM Tim is at the helm again continuing his campaign of high seas adventure!
GM Aaron again takes the Bards to a long time ago in a galaxy far away.
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