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In this episode, we talk about a subgenre in gaming that’s been gaining more exposure after the success of Hades last year - roguelike. What’s the appeal of this subgenre among fans, and what are the pillars that define it? We discuss this, using Curse of the Dead Gods, another roguelike that was recently released, as a reference.
In this episode, we talk about a subgenre in gaming that’s been gaining more exposure after the success of Hades last year - roguelike. What’s the appeal of this subgenre among fans, and what are the pillars that define it? We discuss this, using Curse of the Dead Gods, another roguelike that was recently released, as a reference.
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