On this episode of the Whispers in the Dark podcast, we interview Frictional Games' (Amnesia, Penumbra) Creative Director Thomas Grip on his studio's latest game, SOMA. If you haven't already played the game, be warned that this episode acts as an inside look into the game's development and as a spoilercast. You will have the story spoiled!
Thomas goes over the production and initial design of SOMA, original concepts, gameplay trivia, the SOMA miniseries, player reactions, existentialism, and a whole lot more.
Note: the interview was conducted at two separate times and has been edited together. There will be some audio differences and Mike was unable to join us for the latter half of the interview.