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We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners.
In this episode, Tony, Chris, and Dave begin to ask the most basic question when building a town: why is the town there? In our D&D Tombstone idea, we realize the short answer is money. And what drives that money? Magic. Make sure to join the conversation as we build a Wonderful World with our 3WD community!
2:25 The “Elevator Pitch” for our new campaign setting.
4:05 Review our discussion of magic.
9:06 Our Sci-Fi, D&D Tombstone.
10:50 Why do towns exist? The short answer: money.
14:55 Economy, commerce, and the Gold Piece Problem.
17:40 Power, Influence, Money, and your Standard of Living
23:50 Magic is a memory. The adventure is in rediscovering it.
29:35 Leveling magic differently to play to the setting?
40:15 Final Thoughts.
By The 3 Wise DMs4.9
4747 ratings
We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners.
In this episode, Tony, Chris, and Dave begin to ask the most basic question when building a town: why is the town there? In our D&D Tombstone idea, we realize the short answer is money. And what drives that money? Magic. Make sure to join the conversation as we build a Wonderful World with our 3WD community!
2:25 The “Elevator Pitch” for our new campaign setting.
4:05 Review our discussion of magic.
9:06 Our Sci-Fi, D&D Tombstone.
10:50 Why do towns exist? The short answer: money.
14:55 Economy, commerce, and the Gold Piece Problem.
17:40 Power, Influence, Money, and your Standard of Living
23:50 Magic is a memory. The adventure is in rediscovering it.
29:35 Leveling magic differently to play to the setting?
40:15 Final Thoughts.

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