The Generalists with Jack Gutmann

Why This Ex-Fallout Artist Left AAA to Go Indie | Jonah Lobe


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What happens when a AAA character artist realizes their creativity no longer belongs to them? #gamedev

In this episode, I sit down with Jonah Lobe @JonahLobeDraws artist #gameart, writer, former Bethesda creature designer (Skyrim, Fallout), and creator of the record-breaking graphic novel QUIET: Level One. We dive deep into:

We dive deep into: Going from a specialist at a AAA studio to a generalist building your own worlds. Why creative ownership matters more than corporate credit. How AI is reshaping the game industry & why generalists will thrive. The philosophy behind iconic, simple character design. Balancing self-expression with professional development. Why diverse voices lead to better games and stories.

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_________________ Find The Guest on These Links ______________________

Linktree: linktr.ee/jonahlobe

Jonah on Instagram: https://www.instagram.com/iamjonahlobe/?hl=en

Kickstarter "QUIET: Level One": https://www.kickstarter.com/projects/quietlevelone/quiet-level-one-by-jonah-lobe?ref=2ejc2e

Jonah @JonahLobeDraws on Youtube https://www.youtube.com/jonahlobedraws

Quiet Level One on Instagram: https://www.instagram.com/QUIETLevelOne

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https://discord.gg/jC7YEsvwWp

https://www.instagram.com/jackthegeneralist/

https://www.linkedin.com/in/jack-gutmann/

______________________ Timestamps ______________________

00:00 - Intro

01:05 - Origin

08:37 - Creating vs. Contributing

12:19 - Self-Expression

15:29 - AAA Game Art

20:32 - Over-Specialization

22:37 - AI & The Future

31:05 - Building Your Own IP

34:11 - Modern Games

37:05 - The Treadmill Loop

41:23 - Diversity in Games

48:54 - Simple, Iconic Design

56:00 - Language & Creativity

59:22 - Jonah's Advice

______________________ Tags ______________________

#conceptart #characterart

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The Generalists with Jack GutmannBy Jack Gutmann