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What happens when a AAA character artist realizes their creativity no longer belongs to them? #gamedev
In this episode, I sit down with Jonah Lobe @JonahLobeDraws artist #gameart, writer, former Bethesda creature designer (Skyrim, Fallout), and creator of the record-breaking graphic novel QUIET: Level One. We dive deep into:
We dive deep into: Going from a specialist at a AAA studio to a generalist building your own worlds. Why creative ownership matters more than corporate credit. How AI is reshaping the game industry & why generalists will thrive. The philosophy behind iconic, simple character design. Balancing self-expression with professional development. Why diverse voices lead to better games and stories.
_________________ SUPPORT THE CHANNEL ______________________
- Donate: https://www.paypal.com/donate/?hosted_button_id=3VHRDYNMFJ3KW
- Get one of the Courses: https://linktr.ee/jack.the.generalist/shop
_________________ Find The Guest on These Links ______________________
Linktree: linktr.ee/jonahlobe
Jonah on Instagram: https://www.instagram.com/iamjonahlobe/?hl=en
Kickstarter "QUIET: Level One": https://www.kickstarter.com/projects/quietlevelone/quiet-level-one-by-jonah-lobe?ref=2ejc2e
Jonah @JonahLobeDraws on Youtube https://www.youtube.com/jonahlobedraws
Quiet Level One on Instagram: https://www.instagram.com/QUIETLevelOne
________________ Find Jack on These Links ______________________
https://discord.gg/jC7YEsvwWp
https://www.instagram.com/jackthegeneralist/
https://www.linkedin.com/in/jack-gutmann/
______________________ Timestamps ______________________
00:00 - Intro
01:05 - Origin
08:37 - Creating vs. Contributing
12:19 - Self-Expression
15:29 - AAA Game Art
20:32 - Over-Specialization
22:37 - AI & The Future
31:05 - Building Your Own IP
34:11 - Modern Games
37:05 - The Treadmill Loop
41:23 - Diversity in Games
48:54 - Simple, Iconic Design
56:00 - Language & Creativity
59:22 - Jonah's Advice
______________________ Tags ______________________
#conceptart #characterart
By Jack GutmannWhat happens when a AAA character artist realizes their creativity no longer belongs to them? #gamedev
In this episode, I sit down with Jonah Lobe @JonahLobeDraws artist #gameart, writer, former Bethesda creature designer (Skyrim, Fallout), and creator of the record-breaking graphic novel QUIET: Level One. We dive deep into:
We dive deep into: Going from a specialist at a AAA studio to a generalist building your own worlds. Why creative ownership matters more than corporate credit. How AI is reshaping the game industry & why generalists will thrive. The philosophy behind iconic, simple character design. Balancing self-expression with professional development. Why diverse voices lead to better games and stories.
_________________ SUPPORT THE CHANNEL ______________________
- Donate: https://www.paypal.com/donate/?hosted_button_id=3VHRDYNMFJ3KW
- Get one of the Courses: https://linktr.ee/jack.the.generalist/shop
_________________ Find The Guest on These Links ______________________
Linktree: linktr.ee/jonahlobe
Jonah on Instagram: https://www.instagram.com/iamjonahlobe/?hl=en
Kickstarter "QUIET: Level One": https://www.kickstarter.com/projects/quietlevelone/quiet-level-one-by-jonah-lobe?ref=2ejc2e
Jonah @JonahLobeDraws on Youtube https://www.youtube.com/jonahlobedraws
Quiet Level One on Instagram: https://www.instagram.com/QUIETLevelOne
________________ Find Jack on These Links ______________________
https://discord.gg/jC7YEsvwWp
https://www.instagram.com/jackthegeneralist/
https://www.linkedin.com/in/jack-gutmann/
______________________ Timestamps ______________________
00:00 - Intro
01:05 - Origin
08:37 - Creating vs. Contributing
12:19 - Self-Expression
15:29 - AAA Game Art
20:32 - Over-Specialization
22:37 - AI & The Future
31:05 - Building Your Own IP
34:11 - Modern Games
37:05 - The Treadmill Loop
41:23 - Diversity in Games
48:54 - Simple, Iconic Design
56:00 - Language & Creativity
59:22 - Jonah's Advice
______________________ Tags ______________________
#conceptart #characterart