Why We Roll

Why We Roll

By The Stillfleet StudioArtsLeisureGamesDesign
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Why We Roll episodes

  • WWR 101 ☉ Atrapos w. Zach 'Jelly' Cox

    Wythe Marschall (Stillfleet, PICARO!) and Christopher Pickett (Danse Macabre: Medieval Horror Roleplaying) chat with Zachary Cox AKA the JellyMuppet of SoulMuppet Publishing about Atrapos: A Roleplaying Game of Odyssey: a doomed mythic fantasy roleplaying game of defying fate in an epic world of Gods and heroes. Get your swords and sandals, folks—we're going going, back back to the Bronze Age Mediterranean.

    ☉ GO BACK IT: Atrapos https://www.kickstarter.com/projects/...
    ☉ The sister game is cowboys × Arthuriana: Inevitable https://usa.soulmuppet-store.co.uk/pr...
    ☉ All of SoulMuppet's games are great https://usa.soulmuppet-store.co.uk/
    ☉ Also, we talked about this guy: Jackson Crawford AKA Professor Cowboy Viking    / @jacksoncrawford  
    ☉ Hometown plug—follow ULTRADELVE: https://www.backerkit.com/c/projects/...

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    1 hr 9 min
  • WWR 100 ☉ Episode 100! w. Lauren Bilanko, Daniel Kwan, Sam Sorenson, & Arthur Wells

    Join us for a very special Episode 100 of the roleplaying game podcast Why We Roll! Wythe Marschall (Stillfleet, PICARO!) chats about the future of indie RPGs with judges from the Grit System Game Jam: Daniel Kwan, Arthur Wells, Sam Sorensen, and Lauren Bilanko. (Dear Rollers, don't worry: we'll host a whole separate retrospective with cohost Christopher Pickett of Danse Macabre!)

    Thanks to everyone who's joined us and shared their wisdom and creativity on 100 numbered and a dozen-odd bonus episodes. Real talk—YOU are Why We Roll!


    ☉ Sam Sorensen's blog is full of that deep stuff https://samsorensen.blot.im/

    ☉ Daniel Kwan has written a ton of game books https://danielhkwan.carrd.co/
    ☉ Daniel's podcast, Asians Represent, is rad https://aznsrepresent.carrd.co/
    ☉ Arthur Wells is an amazing AP performer and designs games https://wherewolf.itch.io/
    ☉ Lauren Bilanko runs the belovèd Twenty Sided Store https://twentysidedstore.com/
    ☉ Lauren is also working on a game, Mystic Aether https://bilanko.com/blogs/mystic-aeth...


    Shouting out our friends at Plus One Exp, we at Stillfleet Studio have two relevant projects to plug:

    ☉ For Appndx N Jam, we made “The Weird of the Winter Worm” https://stillfleet.itch.io/the-weird-...
    ☉ With our greater Stillfleet and Danse Macabre community, we've developed a new game—ULTRADELVE https://www.backerkit.com/c/projects/...


    ☉ Join the conversation: https://discord.stillfleet.com/

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    1 hr 20 min
  • WWR 99 ☉ Old Skull Publishing w. Diogo Nogueira

    On this episode, we talk with game designer Diogo Nogueira (Old Skull Publishing) about the Old School Renaissance (or is the Old School Revival?), science fantasy, and just making cool shit.

    ☉ Check out Diogo's work and blog: https://oldskull-publishing.com/

    ☉ Pick up Just Make Shit on Diogo's Itch: https://diogo-old-skull.itch.io/just-make-shit

    ☉ Like the show? Support Stillfleet Studio & WWR on Patreon: https://www.patreon.com/cw/stillfleet

    ☉ Join the conversation on the Stillfleet Discord: https://discord.stillfleet.com

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    1 hr 5 min
  • WWR 98 ☉ Road Warriors w. David Piccolomini & Miel Markus

    Wythe Marschall (Stillfleet, PICARO!) and Christopher Pickett (Danse Macabre) invite David Piccolomini and Miel Markus of Don't Go Broke Games back on Why We Roll to talk more about stand-up comedy, Forged in the Dark design, and the upcoming launch of their new comedy TTRPG, Road Warriors, as part of Gamefound's RPG Party 2026!


    ☉ FOLLOW THE CAMPAIGN: https://gamefound.com/en/projects/dgb-games/road-warriors

    ☉ Watch the official Why We Roll × Road Warriors actual play: https://www.youtube.com/live/H8o3Ik25I3A?si=fhtNsFVVHEoqlqo-

    ☉ Pick up the Road Warriors quick start, Beverage Goblin, and Hot Doctor Hospital from DGB: https://dgbgames.itch.io/

    ☉ Join the conversation on the Stillfleet Discord: https://discord.stillfleet.com

    ☉ Support WWR and Stillfleet Studio on Patreon: https://www.patreon.com/cw/stillfleet


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    1 hr 7 min
  • WWR 97 ☉ All Year I Dream About Gaming Conventions w. Benjamen Eastman

    On this episode of WWR, Benjamin L. Eastman (A Lease on Art, All Year I Dream About Gaming Conventions) joins Christopher Pickett (Danse Macabre) and Wythe Marschall (Stillfleet, PICARO!) to chat about Ben's (and Quarex's!) podcast All Year I Dream About Gaming Conventions (AYIDAGC), steps towards getting freelance writing work in TTRPGs, adventure writing for cons and beyond, and more!

    ☉ Connect with All Year I Dream About Gaming Conventions: https://linktr.ee/dreamaboutgamingconventions

    ☉ Find AYIDAGC events: https://linktr.ee/rageevents


    Ben Eastman's TTRPG adventure writing and game design:

    ☉"Flickering Hope in Fusang" for Appndx N Jam 2026: https://eastmabl.itch.io/flickering-h...
    — N.B., you can also get Wythe and Tony Grasso's Appndx N Jam entry: https://stillfleet.itch.io/the-weird-...
    ☉A Lease on Art (RPG Zine Club, Plus One Experience): https://plusoneexp.com/products/a-lea...
    ☉Defenestration of the Fell Queen on RPG Trader: https://rpg-trader.com/products/7520/...
    ☉Hastening Doom (Kobold Press): https://koboldpress.com/kpstore/produ...
    ☉Join the playtest for Risk & Roll at Gamehole Con: https://www.gameholecon.com/events/ev...
    ☉Stay tuned for Ben's adventure for Return to Dark Tower Fantasy Roleplaying (9th Level Games): https://9thlevel.com/products/return-...


    ☉Join the conversation on the Stillfleet Studio Discord: https://discord.stillfleet.com

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    1 hr 7 min
  • WWR 96 ☉ Journeyman w. Zac Bir

    On this episode of Why We Roll, Wythe and Chris sit down with Zac Bir, creator of the minimalist TTRPG Journeyman! We chat the history of the games we love, adapting fiction into TTRPG settings, and rule-light, trust-heavy design for maximum story telling.


    ☉ Late pledges are still open for Journeyman: https://www.kickstarter.com/projects/zacbir/journeyman

    ☉ Check out Zac's other work on Itch: https://zacbir.itch.io/

    ☉ Join the conversation on the Stillfleet Discord: https://discord.stillfleet.com

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    1 hr 8 min
  • WWR 95 ☉ Sickest Witch w. Justin Sirois of Severed Books

    Justin Sirois of Severed Books joins Wythe Marschall (Stillfleet, PICARO!) and Christopher Pickett (Danse Macabre) to talk about the multiple ENnie Award-nominee OSR fantasy horror TTRPG, Sickest Witch, as well as graphic design, running a truly indie publishing studio, Analog Union (of which we're both members), product design, and more.

    ☉ For all things Severed Books: https://severedbooks.com/

    ☉ Check out Sickest Witch: https://sickestwitch.com/

    ☉ The Grit System Game Jam is running until Aug 30th: https://stillfleet.com/gamejam2026

    ☉ Join the discussion on the Stillfleet Studio discord: https://discord.stillfleet.com/

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    1 hr 10 min
  • WWR 94 ☉ PICARO! w. HODAG RPG

    Heads up! This episode was recorded in September of 2025, so if you hear some out-dated references... just blame Chris for editing this one late! On this episode, Wythe Marschall and Christopher Pickett talk to infamous mystery artist and proud Midwesterner HODAG RPG! We talk about art, the OSR, the Midwest, the new game PICARO! by Wythe and HODAG, the history of RPGs, the work of illustrating games, and much more. Fun fact: one time, HODAG released 52 games in one year!

    ☉ HODAG's blog: https://nofoesnotraps.wordpress.com/home/

    ☉ Find HODAG on Itch: https://hodagrpg.itch.io/

    ☉ Play PICARO! w. words by Wythe and illustrations by HODAG, published by our good buddies at Plus One Exp: https://plusoneexp.com/products/picaro

    ☉ For more from Stillfleet: https://stillfleet.com/


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    1 hr 17 min
  • WWR 93 ☉ ULTRADELVE w. Konstantine Paradias & Anthony Grasso

    On this episode of Why We Roll: The Indie TTRPG Game Design Podcast of the Stillfleet Studio, Wythe Marschall (PICARO!, Stillfleet) and Christopher Pickett (Danse Macabre: Medieval Horror Roleplaying, Thrall) chat with narrative designer Konstantine Paradias, a video game writer and the author of the upcoming Stillfleet Studio modern sci-fi/alien dungeoncrawler TTRPG, ULTRADELVE. Also joining us is ULTRADELVE artist and graphic designer Anthony Grasso (Blister Critters, AMMU), who shares a ton of gorgeous, Euro-comic-inspired art from the book. We talk about Konstantine's work across video games (including Raft and many others), the pleasures of dumpster exploration, our mutual love for the Strugatsky Brothers' Roadside Picnic, how Kos and Tony worked together to develop a visual style for the game, and how the game plays.


    ☉ Learn all about Konstantine's work here: https://konstantinewrites.com/

    ☉ ULTRADELVE will be available here when it drops, along with most of Tony's (and all of our!) game work: https://stillfleet.com/

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    1 hr 9 min
  • WWR 92 ☉ Road Warriors AP with Don't Go Broke Games

    Wythe Marschall and Christopher Pickett play the new comedy TTRPG Road Warriors with creators David Piccolomini, Miel Markus, Daniel Metz of Don't Go Broke Games. Listen to us play not-quite-pro comedians on their first road tour together! Road Warriors is a super fun and easy-to-learn TTRPG using a modified Forged in the Dark System. Grab some friends and roll up your stand-up characters!


    ☉ Make sure to follow Road Warriors as it goes live on Gamefound, fall of '26; https://gamefound.com/en/projects/dgb-games/road-warriors?ref=explore

    ☉ Check out DGB Games' itch for more funny: https://dgbgames.itch.io/

    ☉FFor more from Stillfleet Studio: https://stillfleet.com/

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    2 hr 15 min

About Why We Roll

From the publisher's feed

Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet).