YASP!

YASP!

By Amir Reza & AliLeisure
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YASP! episodes

  • S02E11 - Saints Row

    Talking about inappropriate things and chuckling under our breath has never been so fun! When it comes to open world sandbox games, there's usually a standard in the form of GTA-clones, but sometimes those clones manage to escape from the lab, put on absolutely no clothes, grab a large purple "weapon" and start railing on people who look at them wrong. Yes, sometimes those clones are "Saints Row".

    But how has this game garnered a reputation as this incredibly bizarre and uniquely fun experience? If it began life as a GTA clone, where did it transition into becoming something more? And where is it heading in its future? Are clothes optional? Join us and our guest, Mohammad (from "S02E05 - The Legend of Zelda") as we try to comb through this series and answer all of these question and more!

    1 hr 28 min
  • YASR! - A Tribute to Stephen Sondheim

    Stephen Sondheim, the man behind "Sweeney Todd: the Demon Barber of Fleet Street", "Into the Woods", "Company", and a number of other amazing Musicals, passed away on 26th of November, 2021. For a life as rich as his, he have touched many fans of Musicals all around the world, including one that couldn't help but to need to talk about it.

    12 min
  • S02E10 - Over the Garden Wall

    Led through the mist, by the milk light of moon, all that was lost is revealed; and that revelation is a 2014 Cartoon Network miniseries that managed to tackle many themes, both in music and storytelling, in a timespan that would mean only the opening act for many other shows. Compiled of top notch voice acting, clever storytelling, compelling atmosphere and unforgettable music, that miniseries was called "Over the Garden Wall".

    But what makes this miniseries work so well in so many different areas? What does the creepy imagery and the mystical characters represent? And what did this seemingly unknown entity do to people of all ages who confronted it in different times of their lives? Join us, and our brand new guest Mehrab, as we discuss a show that needs a lot more love and a lot more hype than it is given.

    Email us at: [email protected]

    1 hr 13 min
  • S02E09 - Grand Theft Auto, Part Two

    The trek through the vast and the open world of "Grand Theft Auto" continue. The franchise that had revolutionized the world through its pioneering of 3D graphics and open world mechanics, now has to journey on to do greater things and maybe some missteps along the way, whether they were the results of a risk worth taking, or a file forgotten to be deleted.

    But how did the journey continue? How did the Grand Theft Auto franchise go along creating games? What was the mistakes and what was the risks? What new things they added? And what other games they inspired? Join us, and our guest for part two Soheil (from "S0208 - South Park") as we get to the peaks and valleys of the franchise that shaped what many people consider to be their entryway into gaming. 

    If you want to be up to date with what we're doing, our most immediate way of communication is our Telegram Channel: https://t.me/yyaasspp

    Don't forget to also check our Discord Server for the occasional streams: https://discord.gg/b55E8dE

    2 hr 3 min
  • S02E08 - South Park

    Each of us have that show that we look back to as that one defining moment where our lives changed forever. Maybe it was the show that touched you emotionally into feeling something new, maybe it was the show that let you explore some of your deepest dreams and desires, or maybe it was the show that featured a singing piece of poop that represented Christmas! Maybe it was "South Park".

    But a show with such a long history, with a feature length Oscar nominated movie and two very interesting RPG video games under its belt; can it really bring to its fans and viewers what is needed to make it be that one defining show? What effects did it have on its audience? Well, join us and our guests, Soheil (from "S02E04 - The Mandalorian") and Babak (from "S02E01 - The Console Wars") as we embark on our longest journey so far to discuss this show in length, in very big and uncut length.

    Also check out YARR! on our YouTube channel: https://www.youtube.com/channel/UC09a0-qjMC8ZA9d_L_jThpg

    2 hr
  • S02E07 - Grand Theft Auto, Part One

    When the subject of games are brought up, there are few people who at some point in their lives haven't been touched by the magnificence of what is perhaps the best example of an open world game: "Grand Theft Auto". Starting as the evolution of what was basically a big game of cops and robbers, and becoming a pinnacle of world building and innovation in the 3D era, and bringing heaps and heaps of memory to many gamers, old and young. 

    So what made these games into what they are? What created them? What influenced them? And what got them into the hall of fame of gaming history for years and years to come? The curiosity led us, and our new guest Mohammad Amin, into a labyrinth of historical moments and some personal memories to grasp at what makes "Grand Theft Auto" such a recognizable name; a journey so extensive that we were forced to split it and give birth to our first two-parter; the next part coming soon as our next Video Game episode.

    1 hr 41 min
  • S02E06 - Monty Python's Flying Circus

    In the constellation of comedy, there are stars that can shine somewhat brighter than others. Some have shone and are now dim, some are starting to shine and might one day get to the blinding light, and some have been shining for a long time. But it's rare that in this constellation, there's a star so big that the light can be seen from any corner of the universe; and even though it's rare, it's much more rare for it to keep shining for so long as much as "Monty Python's Flying Circus" has.

    But, as famous as the show is, sometimes it's good to look back at it. What made Monty Python what it is? What went into creating it? What did it do for the world of comedy that would come after it? Join us as we discuss the illustrious life of five Englishmen, and one American, who changed the world of comedy forever and created something beautiful and magnificent.

    1 hr 22 min
  • S02E05 - The Legend of Zelda

    When it comes to talking about "influence", the answer in many areas is so muddled with technicalities that it might appear non-existent; so it's kind of refreshing that when it comes to influential video games, most gamers can come together and put aside their differences and discuss the crazy world of Shigeru Miyamoto's grand rpg franchise: "The Legend of Zelda".

    But what is this franchise? It's been around for over three decades and it has seen renditions and stories beyond almost any other franchise; so there is a lot of discuss. Where did it come from? What highs and lows did it go through in order to make it to it's 35th anniversary? Join us and our guest, Mohammad (from "S01E03 - Rick and Morty & Borderlands") as we dive deep into the Nintendo pool and grab ourselves a handful of rupees to discuss.

    1 hr 28 min
  • S02E04 - The Mandalorian

    How can one revive a franchise that is both empty in its creative endeavors and yet so far ahead in its own meta-universe that salvation seems impossible? One way seems to be going to the root and changing it from there, and that is the exact route Disney and creator Jon Favrou took in order to make their latest buzzworthy entry into the world of "Star Wars": "The Mandalorian".

    So how does this show differ from others like it? And what does it do to the foundation of the universe of "Star Wars", with its setting, characters, and storytelling? These questions drove us into devoting a whole episode to this mad show, and bringing along Soheil (from "S02E01 - The Console Wars") to discuss all of these and more within our little show.

    1 hr
  • S02E03 - Artificial Intelligence

    In this episode of YASP! we team up with our guest Moeen and get on a new path and try something new; instead of talking about a TV show or a video game, we instead dedicate the whole episode to an ever increasingly interesting topic: Artificial Intelligence.

    We tried to squeeze as much info as it was humanly possible in the short time we had (one and a half hour) by going over subjects ranging from AI in video games, ethics and morality in AI, content creation and storytelling by AI, recreating human beings by AI to AI in AR and VR and also different application of AI in different fields. Generally we tried to paint a picture of what possibilities we have in this area, how far we've come, and what the future holds.

    1 hr 37 min

About YASP!

From the publisher's feed

YASP, short for "yet another shitty podcast", is probably going to be a tri-weekly podcast featuring two nerds (and the occasional guest) rambling on about movies, video games, music, TV shows, books…