Yellow Brick Road

Yellow Brick Road

By A podcast about VFX, Movies and GamesTV & Film
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Yellow Brick Road episodes

  • #40 - Real Time VFX
    Everybody is talking about "Real-Time VFX" these days. But what is it and how can it be used? In episode 40 of Yellow Brick Road we meet Goodbye Kansas Head of Real-Time Anton Palmqvist to learn more about the reality behind this buzzword and how it already is changing our industry.
    28 min
  • #39 - Cyberpunk 2077
    With over 55 million views online, the E3 trailer for CD Projekt Red’s "Cyberpunk 2077" is one of the most successful game trailers of all time. In episode #39 of Yellow Brick Road we meet three members of the Goodbye Kansas team that produced the trailer: director Fredrik Löfberg, Art Director Mikael Widegren and Lead Character Artist Jonas Skoog.
    33 min
  • #38 - Robin Hood: 111 years of men in green tights
    This week the Yellow Brick Road leads to Sherwood Forest!
    Robin Hood has been roaming cinema screens since 1908. Yellow Brick Road’s Nils Lagergren and Executive Producers Matilda Olsson and Anton Söderhäll discuss their favourites from these 111 years of outlaws wearing green tights.
    Why is the legend of Robin Hood so successful? What ingredients must a good Robin Hood film include? How did they solve arrow shots before the age of CG? And is it actually possible to shoot arrows as fast as Taron Eggerton in the latest Robin Hood film?
    48 min
  • #37 - Questions from VFX Students
    This week is question time at Yellow Brick Road. Senior Concept & Character Artist Jonas Törnqvist and Department Coordinator Adam Vadi Dris from Goodbye Kansas Studios in Stockholm answer some of the questions we’ve received from listeners and VFX students. What’s the hardest thing about creating Digital Humans, how do you create a great student showreel and how do you evolve and keep your passion as a VFX artist?
    36 min
  • #36 - A Series of Unfortunate Events
    Welcome to the world of the great Netflix series "A Series of Unfortunate Events" as Yellow Brick Road’s Nils Lagergren discuss the art of eagle animation with Lead Animator and Supervisor Christina Sidoti. How were the eagle shots in season 3 created? How do you make a CG bird fly in a convincing way and why do we love the world of “Lemony Snicket’s A Series Of Unfortunate Events” so much?
    26 min
  • #35 - Valentine's Day Special
    Goodbye Kansas cineasts Sandra Frisell and Harrison Ryder list their top 10 romantic film favorites. Also: can a horror film be romantic, how can VFX be used for romantic effect and are there any romantic games out there?
    33 min
  • #34 - The Walking Dead - Walkerfall and Grinder
    VFX Supervisor Andreas Cronström and CG Supervisor Joakim Olsson talk about their work on the hit series “The Walking Dead”, including the “Walkerfall” effects of episode 905 and the gruesome Grinder sequence in episode 810. Also: memories from the shoot in Atlanta, do walkers have nicknames and do you ever get used to watching horrible reference videos?
    25 min
  • #33 - Christmas Special
    Ho-ho-hoo! In episode 33, Yellow Brick Road’s Nils Lagergren is joined by Christmas film connoisseurs Matilda Olsson and Anton Söderhäll in search of the best and worst Christmas films through the years. Prepare for good and bad Santas, guilty pleasures and unmissable classics. And a lot of Christmas spirit!
    36 min
  • #32 - Conan Unconquered
    Conan the Barbarian is back on Yellow Brick Road! Director Emnet Mulugeta, Art Director Gustaf Holmsten and Technical Director Simon Rainerson takes us behind the scenes of the production of the epic announcement trailer for Funcom’s brand new strategy game “Conan Unconquered”. How was the trailer made, what films inspired the look and how do you create – and command - an army of 28.000 digital solders?
    23 min
  • #31 -Overkill's The Walking Dead: Mission Accomplished
    In the launch trailer for Starbreeze’s game ”Overkill’s The Walking Dead” we meet the four main characters of the game on one of their missions, a night raid into an enemy camp surrounded by undead walkers. In ep#31 of Yellow Brick Road Director Fred Löfberg and Art Director Mikael Widegren takes us behind the scenes. How was the trailer made, and how does it feel now when the fifth and last trailer for the game is released, roughly two years after the start of this massive trailer project?
    24 min

About Yellow Brick Road

From the publisher's feed

In “Yellow Brick Road” we meet the artists behind the visual effects, the magicians “behind the curtain” that bring audiences over the rainbow to worlds where monkeys can fly and nothing is…