Zeta Squadron

Zeta Squadron

Download on the App Store

Zeta Squadron episodes

  • Episode 20: Friends, Old and New
    Lileeze has decided to Stay with the Bastion, a welcome bit of good news in the Struggle against Mjolnir, but the Behemoth continues its seemingly unstoppable advance towards Mt. Tagano. In the hopes of Gathering the Allies necessary to defeat Mjolnir the Bastion heads into the Afar Gorge, in the search of Esren's Comrades in the EuroCorps.
    53 min
  • Episode 19: Broken Wing
    After driving off the Flock and getting the J.S.D.F. Back onto the Bastion the team has a reprieve from the dangers of battle, but little rest to be found. Esren suffered a cockpit hit that he was lucky to survive, but he has been significantly wounded. How is our sour Euro Pilot going to handle being ordered off the field? And what happens when Lileeze gets an order she might not want to refuse?
    Editor’s note: There is the faint sound of hail in the background of some of this episode. I couldn’t remove it without drastically decreasing the audio quality, so you’ll probably be able to hear it. I’m sorry if this makes the episode less enjoyable.
    1 hr 9 min
  • Episode 18: The Flock
    With the initial assault all but concluded the Bastion lands to begin loading up the J.S.D.F. personnel and equipment, but the arrival of several new squads of fighters puts the entire operation in jeopardy. Leading the charge of these sudden reinforcements is a strange and highly advanced Fighter, flown by a mysterious pilot with a chip on his shoulder. Who is this mysterious pilot, where did he come from, and why does he have it out for Lileez?
    55 min
  • Episode 17: Spread Our Wings
    The MOBL Pilots engage in a battle to get the Japanese SDF back in the air. Meanwhile the rest of us try to get the devil to give Dan back his soul so he will stop rolling so well. Also a new voice appearing in this episode Lucas Payne.
    57 min
  • Episode 16: Behind Enemy lines
    An Airfield full of grounded Japanese self defense force fighter planes needs to be rescued from the surrounding DUSAN and Martian Forces. Unfortunately if the enemy spots the Bastion the allied forces could be in mortal peril. It's up to Esren and Wu to use their Mecha's stealth capabilities to sneak past the enemy perimeter and make contact with the Japanese forces.
    1 hr 4 min
  • Episode 14: New Blood
    Back in the Field the Pilots have encountered a startling new enemy, and a new ally in the form of Wu Peng. Will the Martian forces triumph over the eclectic ensemble of exotic engines? Will the team lose anyone else?
    1 hr
  • Episode 13: Back in the Saddle
    The Brass has been convinced of the Urgency of the situation but the team is down a Mech Jock as they fly off in desperate search of Aid and Allies across the Mutaad countryside.
    51 min
  • Episode 12: Highly Persuasive
    Getting high command to change their minds is a tricky proposition, but our pilots are not going to allow their lack of expertise get in the way. Everything is on the table to get the Bastion Airborn again, from impassioned speeches to tactical analysis to espionage.
    1 hr 12 min
  • Episode 11: above the chain of command
    Mjolnir needs to go down, but our pilots need the support of the Bastion's command structure to be able to go find a way to destroy it. And with no intel and no communication with the wider USN forces that is going to be a very hard sell.
    1 hr 3 min

About Zeta Squadron

From the publisher's feed

Four Mech Pilots fight their way through an invasion of Earth from disgruntled Colonial forces.