Zipline

Zipline

By Zipper InteractiveVideo Games
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Zipline episodes

  • Zipline - Episode 16
    Kurt Manning, Assistant Producer on MAG, stops by on a spooky Friday the 13th to give us the latest news on the game's 1.07 patch while Chris and Jeremy dish out some SOCOM 4 details.
    38 min
  • Zipline - Episode 15
    Mary Olson, the Audio Manager here at Zipper, gives us some insight into the sound production for both SOCOM and MAG, fills us in on the status of S4's soundtrack and even brings along an audio sample for your listening pleasure.
    44 min
  • Zipline - Episode 13
    Scott Rudi, lead designer on MAG "Live", has returned to the show to regale us with tales of MAG's past, present and future, and he even unveils some new SOCOM 4 info!
    1 hr 2 min
  • Zipline - Episode 12
    Tom Rigas, Producer on SOCOM 4, joins us this week to talk about the game's progress. We also update MAG fans with how the new content is coming!
    30 min
  • Zipline - Episode 11
    Alan Van Slyke, Director of Production here at Zipper, has been in the industry for many moons and dives into the ins and outs, whys and why nots of videogame creation in this episode.
    28 min
  • Zipline - Episode 10
    Jay Embry, Test Lead at Zipper, regales us with stories of odd and interesting, err, "features" that were removed from titles prior to hitting store shelves.
    33 min
  • Zipline - Episode 9
    Seth Luisi, Game Director here at Zipper, is almost certainly the person most synonymous with the SOCOM franchise. We talk the series' history, where it's been, where it's going and more, along with some good MAG talk as well. Don't miss this one.
    1 hr 3 min
  • Zipline - Episode 7
    Steve Harris, UI Manager at Zipper, talks plenty about both MAG and SOCOM 4, including enemy tracking and what it'll be like to get shot in S4.
    30 min

About Zipline

From the publisher's feed

Zipline, the official Zipper Interactive podcast, gives you an inside look at the studio behind MAG and the SOCOM franchise