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Fledgling British games developer Firefly Studios hit the strategy world like a battering ram with their 2001 castle-constructing sim Stronghold. A novel combination of city-building and RTS gameplay, the game was a major hit for the then-new company. This episode looks at the distinctive elements that made the game a success, and the reasons why Stronghold still stands up almost 20 years after its original release.
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For more classic SF reviews and discussion, visit andyjohnson.xyz. To get free weekly classic SF updates, sign up here.
Fledgling British games developer Firefly Studios hit the strategy world like a battering ram with their 2001 castle-constructing sim Stronghold. A novel combination of city-building and RTS gameplay, the game was a major hit for the then-new company. This episode looks at the distinctive elements that made the game a success, and the reasons why Stronghold still stands up almost 20 years after its original release.
Get in touch with a text message!
For more classic SF reviews and discussion, visit andyjohnson.xyz. To get free weekly classic SF updates, sign up here.
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