I talk with Joey J. Lee & Elliot Hu-Au about a paper they published in Frontiers of Virtual Reality called 'E3XR: An Analytical Framework for Ethical, Educational and Eudaimonic XR Design,' which looks at the intersection of XR ethics, best practice approaches for applying immersive XR technologies for technologies, and how to create experiences that promote human flourishing and eudaimonia. Their paper provides a great survey of a broad range of citations on the intersection of technology and ethics, and a first take of separating between the range of must-have ethical considerations as well as some of the more nice-to-have aspects of eudaimonia. Where exactly that line is between issues that are more ethical and ones that are more eudaimonic is a question that I believe will depend on the specific context that will change from project to project as there are different tradeoffs in mitigating harms across different intersectional identities and demographics.