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In 2006, Spanish developers Pyro Studios had big hopes for the fourth entry in the successful Commandos series. Strike Force was intended to help them break into the World War II shooter market, and onto consoles. Unfortunately, it was a critical and commercial disaster. Strike Force sank the Commandos series, and took Pyro Studios down with it.
This episode picks through the wreck, to figure out what went wrong with Pyro's fourth and final Commandos game and see if there is anything worth salvaging.
Get in touch with a text message!
For more classic SF reviews and discussion, visit andyjohnson.xyz. To get free weekly classic SF updates, sign up here.
In 2006, Spanish developers Pyro Studios had big hopes for the fourth entry in the successful Commandos series. Strike Force was intended to help them break into the World War II shooter market, and onto consoles. Unfortunately, it was a critical and commercial disaster. Strike Force sank the Commandos series, and took Pyro Studios down with it.
This episode picks through the wreck, to figure out what went wrong with Pyro's fourth and final Commandos game and see if there is anything worth salvaging.
Get in touch with a text message!
For more classic SF reviews and discussion, visit andyjohnson.xyz. To get free weekly classic SF updates, sign up here.
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