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Mike teams up with Ian (Gehenna Gaming), Nick (The Botch Pit), and Chris (The Botch Pit) to discuss key concepts and mechanics in horror RPGs. They discuss the basics such as ambiance, pacing, and moral quandaries, before diving into more game specific concepts such as personal horror and conflict inducing mechanics.
Time Stamps:
Be sure to check us out on Facebook or through our Discord server https://discord.gg/GGuRKAn. To stay up to date, subscribe through iTunes or Spotify!
By Derek Day4.9
5353 ratings
Mike teams up with Ian (Gehenna Gaming), Nick (The Botch Pit), and Chris (The Botch Pit) to discuss key concepts and mechanics in horror RPGs. They discuss the basics such as ambiance, pacing, and moral quandaries, before diving into more game specific concepts such as personal horror and conflict inducing mechanics.
Time Stamps:
Be sure to check us out on Facebook or through our Discord server https://discord.gg/GGuRKAn. To stay up to date, subscribe through iTunes or Spotify!

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