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In the past I may have leaned too hard into efficiency when making games. In this episode I talk about how I'm trying to lean more into effectiveness and give an example from my current prototype.
If you want to be notified when the game goes live on Kickstarter, here a link to follow the game: https://www.kickstarter.com/projects/heartbeast/wasard
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In the past I may have leaned too hard into efficiency when making games. In this episode I talk about how I'm trying to lean more into effectiveness and give an example from my current prototype.
If you want to be notified when the game goes live on Kickstarter, here a link to follow the game: https://www.kickstarter.com/projects/heartbeast/wasard