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Did this Ogre need a decoder?
Ogre Battle 64 occupies a curious part of RPG history, as a Quest game made after Yasumi Matsuno's departure from Quest, as a hybrid real-time strategy game and traditional JRPG, and as an RPG for the N64, a system conspicuously lacking them. Today's episode of Retro Encounter is an Ogre Battle 64 skeptic and two longtime Ogre Battle 64 fans trying to reconcile OB64's peculiarities with modern sensibilities. What are their feelings? Listen and find out!
Featuring: Michael Sollosi, Pete Leavitt, Joshua Lindquist; Edited by Michael Sollosi
Opening and ending music by Miles Morkri
Get in Touch:
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Email us: [email protected]
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Related Links:
Ogre Battle 64 on RPGFan
Pete Leavitt's Ogre Battle 64 Feature
By RPGFan.com4.6
6868 ratings
Did this Ogre need a decoder?
Ogre Battle 64 occupies a curious part of RPG history, as a Quest game made after Yasumi Matsuno's departure from Quest, as a hybrid real-time strategy game and traditional JRPG, and as an RPG for the N64, a system conspicuously lacking them. Today's episode of Retro Encounter is an Ogre Battle 64 skeptic and two longtime Ogre Battle 64 fans trying to reconcile OB64's peculiarities with modern sensibilities. What are their feelings? Listen and find out!
Featuring: Michael Sollosi, Pete Leavitt, Joshua Lindquist; Edited by Michael Sollosi
Opening and ending music by Miles Morkri
Get in Touch:
RPGFan.com
RPGFan Shop
Email us: [email protected]
Twitter: @rpgfancom
Instagram: @rpgfancom
Facebook: rpgfancom
Twitch: rpgfancom
Related Links:
Ogre Battle 64 on RPGFan
Pete Leavitt's Ogre Battle 64 Feature

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